SPOILERS Saints Row (2022) official info

I feel like this is a repeat of the AOM initial marketing thing.

They said specifically that the last DLC update is not related to the Dustlanders Larping Campaign. So why do people still think that the last update is going to be about Larping?

I can't remember the source for them stating this, but I'll find it if I can

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I didn't notice the ;) at the end there... Hmm?
Instead focus on adding additional outfit why dont Removed silly skill to adding Generic saints to your ally... But i dont think they would go on that way
 
Instead focus on adding additional outfit why dont Removed silly skill to adding Generic saints to your ally... But i dont think they would go on that way
Yeah, I've been asking that myself since I first played the game. Every previous SR Game has allowed you to have generic Saints follow you around the map, how could they just suddenly forget about that feature in the reboot?
 
Yeah, I've been asking that myself since I first played the game. Every previous SR Game has allowed you to have generic Saints follow you around the map, how could they just suddenly forget about that feature in the reboot?
Yeah i dont know why they doing that for that one... The last one still allow you to recruit the generic saints.. That feature lost in reboot and they prefer you calling your Main homies from the phone... And We know people dont like this 70% concern about this 30% Didnt care just enjoy the game
 
Yeah, I've been asking that myself since I first played the game. Every previous SR Game has allowed you to have generic Saints follow you around the map, how could they just suddenly forget about that feature in the reboot?

I want to joke that the current version of the engine wouldn't allow it but I won't. I will say that I do think they purposely left it out just to make that one skill seem more useful than it really is.
 
I want to joke that the current version of the engine wouldn't allow it but I won't. I will say that I do think they purposely left it out just to make that one skill seem more useful than it really is.
Yeah, and that one skill is pretty useless anyway, by the time the Saints even show up, the enemies are already dead so the Saints just walk away. It would be nice if they would still follow the Boss even after the battle is over, but I guess we're asking too much there.

(Sarcasm) I mean, it's not like we spent a long time cycling through all the options in Crew Customization, carefully selecting our 10 favorite models out of the 40+ that's there, expecting to be able to cruise around the city with them (LIKE EVERY PREVIOUS MAIN SR GAME).

(Sarcasm) Because obviously we'd prefer to customize them then never be able to interact with them in any way whatsoever for the rest of the game... Other than a quick visit from them while we kill a few enemies...

(Sarcasm) Because that's all they are, right? Just pawns to use in battle. We don't care if they want to hang out, or go for a joy ride, we only need them to keep the enemy distracted for a few seconds while we kill them. I guess that's why they're in the "Crew" menu, and not the "Friends" menu. Because we care about our friends, but not our crew.

At least in The 3rd Street Saints everyone got to hang out with the Boss... But I guess in The Saints, The Boss is too high up to hang out with the lowly Crew.
 
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I want to joke that the current version of the engine wouldn't allow it but I won't. I will say that I do think they purposely left it out just to make that one skill seem more useful than it really is.
Tbh and also budget issues not a reason they would limited more cloth restriction we also dont know how much budget they use to made SR2 and get great feature because they never reveal it
 
I suppose that confirms the ex-cop is definitely not Gat like some people were hoping, though I'm curious if he's just a Batman/Captain America/Judge Dredd parody or who's under the mask.
 
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