They use SCREEN SPACE REFLECTIONS!?!?video
I really, really hate how Pierce looks. I'm not saying the original was good/aged well, but I think the new model looks terrible. His skin somehow seems event more plasticine, and it looks revolting.My reference ->
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Hm, not really plasticy, more like they are all oiled up. The skin is impressively updated. You can see the pores and other skin blemishes, it's rather impressive. Just, it reflects to much light. But I actually like all updated models. Kinzy especially. They look more realistic in a way, but also keep their cartoony side. I just wish they would make Shaundi and Pierce look more like they did in Saints Row 2. In 3, they are completey different. I really like the updated Johnny Gat as well. He looks more like he did in 2.I really, really hate how Pierce looks. I'm not saying the original was good/aged well, but I think the new model looks terrible. His skin somehow seems event more plasticine, and it looks revolting.
I don't have any major issues with any of the visual changes other than the lack of planar reflections and the horrible character models. But since the major appeal of this game for me was its excellent character creator, that is a deal breaker. I really really hate the new textures for the female boss, and the hair looks god awful, washed out, fuzzy, lacking detail, and awkwardly contrasting with the disparate facial models. I don't understand why they feel the need to make everyone have overly course, splotchy skin, especially since for the Boss they are still using the original model and geometry, with no option for more clear skin, it looks caked on and terrible. Shaundi has bizarrely pronounced nasio labial folds that make her look much older than she should. Cyrus, Kia, Matt and Philip have completely broken character models with terrible rigging and design. Everyone has a bizarre neck fold texture, Viola and Kinsie new geometry would theoretically be fine (if they animated properly) but all the new characters have incredibly messy and unrealistic looking skin textures.
The characters don't even resemble the "power" cinematic, Philip Loren was much younger in that trailer, but here he looks far older and completely unrecognizable, not to mention I feel that was a terribly backwards design ethos in the first place, since that was done by an outside marketing department.
Completely irrelevant to the artstyle, I strongly prefer Kinsie, Pierce and Oleg's updated look in AOM, I strongly hope that the next Saints Row doesn't look like this.
Hm, not really plasticy, more like they are all oiled up. The skin is impressively updated. You can see the pores and other skin blemishes, it's rather impressive. Just, it reflects to much light. But I actually like all updated models. Kinzy especially. They look more realistic in a way, but also keep their cartoony side. I just wish they would make Shaundi and Pierce look more like they did in Saints Row 2. In 3, they are completey different. I really like the updated Johnny Gat as well. He looks more like he did in 2.
It's difficult to explain, there is a difference between Watch Dogs, and the uncanny valley faces of stuff like Frostbite Engine games, David Cage titles, Injustice 2 and Mortal Kombat 11. By stylized realism, I mean something similar to A Way Out, or maybe even Witcher in that it has an aesthetically clean style, and doesn't attempt to push the uncanny valley. Over emphasizing skin details in an ugly way in the attempt of realism, often looks unrealistic and misunderstands how human perception works, especially at a distance. Essentially making people look and move worse than they do in real life.
It's sorta 90s-00s thing when nobody really knows how to make realistic skin and one way was to use detail bump mapping. This bad, really bad because it looks like sandpaper, adds too much harsh to look and when light colour is not similar to skin tone the character become looks like a corpse. It was ok on ps360 but they should implement subsurface scattering to do it right today.You can see the pores and other skin blemishes, it's rather impressive.