yah its called have your friend freeze you in coop lol.A suggestion I was thinking: Is possible to make something that allow you to freeze and unfreeze the Boss in the middle of an action (even in air)?
if not SUPER_JUMP then
player_super_movement_enable(true)
action_play( LOCAL_PLAYER, "photo op" )
player_unlock_super_power(6) -- Jump
unlockable_unlock("Jump_glide_terminal")
unlockable_unlock("Jump_Speed")
unlockable_unlock("Jump_glide")
unlockable_unlock("Air_Dash_1")
unlockable_unlock("Air_Dash_2")
unlockable_unlock("Air_Dash_3")
unlockable_unlock("Jump_dfa")
unlockable_unlock("Wall_Sprint")
unlockable_unlock("Jump_Height_1")
unlockable_unlock("Jump_Height_2")
unlockable_unlock("Jump_Height_3")
sandboxplus_message("SuperJump ON!")
else
player_super_movement_enable(true)
player_lock_super_power(6) -- Jump
unlockable_lock("Jump_glide_terminal")
unlockable_lock("Jump_Speed")
unlockable_lock("Jump_glide")
unlockable_lock("Air_Dash_1")
unlockable_lock("Air_Dash_2")
unlockable_lock("Air_Dash_3")
unlockable_lock("Jump_dfa")
unlockable_lock("Wall_Sprint")
unlockable_lock("Jump_Height_1")
unlockable_lock("Jump_Height_2")
unlockable_lock("Jump_Height_3")
sandboxplus_message("SuperJump OFF!")
end
SUPER_JUMP = not SUPER_JUMP
I'm also curious about this. Is it possible to implement a toggle to pause the game--freezing all moving players and objects--in order to line up a perfect screenshot? The functionality would be just like the "PlayersOnly" command in Mass Effect. This would be invaluable since we can now use free camera.A suggestion I was thinking: Is possible to make something that allow you to freeze and unfreeze the Boss in the middle of an action (even in air)?
player_super_attacks_enable( true, "sprint" )
player_super_attacks_enable( true, "Jump" )
player_super_attacks_enable(true, "stomp")
player_super_attacks_enable(true, "telekinesis")
player_super_attacks_enable(true, "freeze") -- freeze = blast
player_super_attacks_enable(true, "hadouken") -- hadouken = buff
player_super_attacks_enable( true, "Shield" ) -- not working
player_super_shield_enable()
player_super_shield_disable()
Has there been any news regarding that menu that could be used by sr3_city.lua mods? Has the patch been released already and I've missed it?