I'm currently attempting mission replay. I just need to set all of the keybindings.
Awesome. I haven't tried it yet, but does mission_unlock() add them back to the phone? If so, maybe it could be used to do a new game+...?
I'm currently attempting mission replay. I just need to set all of the keybindings.
I just tried that and it didn't make the mission show up in the quest log unfortunately. I also found that you attempted to create mission replay and I am currently editing that to make it work with each mission that will also show a message telling the user which mission Sandbox+ is about to start.Awesome. I haven't tried it yet, but does mission_unlock() add them back to the phone? If so, maybe it could be used to do a new game+...?
There shouldn't be any problemsWhat If Play With A Controller?

Unpack 'misc_tables.vpp_pc' with Gibbed tools and find 'life_default.xtbl'. You'll find names of very basic animations there. There's plenty of other anim tables though - if you want to browse specific player animation, you'll have to look into 'plym.xtbl' and for names of specific pedestrian model, you'll have to check out 'gang.xtbl' or 'pedm.xtbl'.Quick question,
I want to change the animation used by the Playa Dance Party and the code that seems to control it is:
Code:elseif player_action_is_pressed(B_DOWN) and not USE_PUSHED then if PLAYA_DANCE_COUNTER == 1 then set_animation_state(LOCAL_PLAYER, "dance b") sandboxplus_message(" Playa dance party engage") elseif PLAYA_DANCE_COUNTER == 2 then set_animation_state(LOCAL_PLAYER, "dance c") sandboxplus_message(" Playa dance party 2: Electric Boogaloo") elseif PLAYA_DANCE_COUNTER == 3 then clear_animation_state(LOCAL_PLAYER) sandboxplus_message(" Party's over") end if PLAYA_DANCE_COUNTER == 3 then PLAYA_DANCE_COUNTER = 1 else PLAYA_DANCE_COUNTER = PLAYA_DANCE_COUNTER + 1 end
There is a note to this section that reads:
Code:set_animation_state(LOCAL_PLAYER, "dance b") -- Sets dance animations. Feel free to replace them with your own.
I have a very limited understanding of programming and I am not really sure how to change the animation. I have tried replacing the "dance b" with other things but I am not entirely sure what the set_animation_state function is looking for.
Any help would be amazing.
Thanks.