I think it'll be Gentlemen of The Simulation for this one.and now waiting for gentleman of steelport (saints row IV) xD
I think it'll be Gentlemen of The Simulation for this one.and now waiting for gentleman of steelport (saints row IV) xD
Will there ever be a possibility to change the key bindings for some of the binds in this mod? I hate the fact I'm pretty much being forced to play using WASD now, while I'm an arrow-keys user.
<Control>
<Action>CBA_SKYDIVE_DIVE</Action>
<Key>ARROW RIGHT</Key>
<Mouse_Button>UNBOUND</Mouse_Button>
<Debug_Only>False</Debug_Only>
<Non_Release_Final>False</Non_Release_Final>
<Alt_Key>UNBOUND</Alt_Key>
<Alt_Mouse_Button>UNBOUND</Alt_Mouse_Button>
</Control>
<Control>
<Action>CBA_TOW_TRUCK_TOWING_RIGHT</Action>
<Key>ARROW DOWN</Key>
<Mouse_Button>UNBOUND</Mouse_Button>
<Debug_Only>False</Debug_Only>
<Non_Release_Final>False</Non_Release_Final>
<Alt_Key>UNBOUND</Alt_Key>
<Alt_Mouse_Button>UNBOUND</Alt_Mouse_Button>
</Control>
<Control>
<Action>CBA_TOW_TRUCK_TOWING_LEFT</Action>
<Key>ARROW LEFT</Key>
<Mouse_Button>UNBOUND</Mouse_Button>
<Debug_Only>False</Debug_Only>
<Non_Release_Final>False</Non_Release_Final>
<Alt_Key>UNBOUND</Alt_Key>
<Alt_Mouse_Button>UNBOUND</Alt_Mouse_Button>
</Control>
<Control>
<Action>CBA_TOW_TRUCK_RELEASE_VEHICLE</Action>
<Key>ARROW UP</Key>
<Mouse_Button>UNBOUND</Mouse_Button>
<Debug_Only>False</Debug_Only>
<Non_Release_Final>False</Non_Release_Final>
<Alt_Key>UNBOUND</Alt_Key>
<Alt_Mouse_Button>UNBOUND</Alt_Mouse_Button>
</Control>
<Control>
<Action>CBA_SKYDIVE_DIVE</Action>
<Key>D</Key>
<Mouse_Button>UNBOUND</Mouse_Button>
<Debug_Only>False</Debug_Only>
<Non_Release_Final>False</Non_Release_Final>
<Alt_Key>UNBOUND</Alt_Key>
<Alt_Mouse_Button>UNBOUND</Alt_Mouse_Button>
</Control>
<Control>
<Action>CBA_TOW_TRUCK_TOWING_RIGHT</Action>
<Key>S</Key>
<Mouse_Button>UNBOUND</Mouse_Button>
<Debug_Only>False</Debug_Only>
<Non_Release_Final>False</Non_Release_Final>
<Alt_Key>UNBOUND</Alt_Key>
<Alt_Mouse_Button>UNBOUND</Alt_Mouse_Button>
</Control>
<Control>
<Action>CBA_TOW_TRUCK_TOWING_LEFT</Action>
<Key>A</Key>
<Mouse_Button>UNBOUND</Mouse_Button>
<Debug_Only>False</Debug_Only>
<Non_Release_Final>False</Non_Release_Final>
<Alt_Key>UNBOUND</Alt_Key>
<Alt_Mouse_Button>UNBOUND</Alt_Mouse_Button>
</Control>
<Control>
<Action>CBA_TOW_TRUCK_RELEASE_VEHICLE</Action>
<Key>W</Key>
<Mouse_Button>UNBOUND</Mouse_Button>
<Debug_Only>False</Debug_Only>
<Non_Release_Final>False</Non_Release_Final>
<Alt_Key>UNBOUND</Alt_Key>
<Alt_Mouse_Button>UNBOUND</Alt_Mouse_Button>
</Control>
Not exactly a cheat, but it's incredibly easy to mod out the aliens and make the open world spawn normal gang members instead. It's seriously only one line of code.
The feature I'd most like to see is the one mentioned in idol's SRIV review:
I would like the original one in it.You should really check out the Past Gangs Spawning mod that Miku is working on:
http://www.saintsrowmods.com/forum/threads/past-gangs-spawning-mod.3632/
I can still add that original one in, but it's nowhere near as cool.
Should be easy to attach it.Awesome, I've been waiting for this!
You know what would look cool? If that teleport effect used by homies arriving, etc. was used on your character when you teleported. Would that be easy to add?
i see some strange problems in my map after i test this mod...
Let me explain...
I test this mod and travel to some zones for test it... after see these zones, i go back to main map and exit the game and remove the mod... and now.. some strange things appears on my normal game...
this is a example:
http://imageshack.us/photo/my-images/14/66k6.jpg