Sandbox+ for Saints Row IV

Will there ever be a possibility to change the key bindings for some of the binds in this mod? I hate the fact I'm pretty much being forced to play using WASD now, while I'm an arrow-keys user.
 
Will there ever be a possibility to change the key bindings for some of the binds in this mod? I hate the fact I'm pretty much being forced to play using WASD now, while I'm an arrow-keys user.

You can change the keys to whatever you like by editing control_binding_sets.xtbl in notepad. There are 4 entries you want to modify:

Code:
      <Control>
         <Action>CBA_SKYDIVE_DIVE</Action>
         <Key>ARROW RIGHT</Key>
         <Mouse_Button>UNBOUND</Mouse_Button>
         <Debug_Only>False</Debug_Only>
         <Non_Release_Final>False</Non_Release_Final>
         <Alt_Key>UNBOUND</Alt_Key>
         <Alt_Mouse_Button>UNBOUND</Alt_Mouse_Button>
         </Control>
       <Control>
         <Action>CBA_TOW_TRUCK_TOWING_RIGHT</Action>
         <Key>ARROW DOWN</Key>
         <Mouse_Button>UNBOUND</Mouse_Button>
         <Debug_Only>False</Debug_Only>
         <Non_Release_Final>False</Non_Release_Final>
         <Alt_Key>UNBOUND</Alt_Key>
         <Alt_Mouse_Button>UNBOUND</Alt_Mouse_Button>
         </Control>
       <Control>
         <Action>CBA_TOW_TRUCK_TOWING_LEFT</Action>
         <Key>ARROW LEFT</Key>
         <Mouse_Button>UNBOUND</Mouse_Button>
         <Debug_Only>False</Debug_Only>
         <Non_Release_Final>False</Non_Release_Final>
         <Alt_Key>UNBOUND</Alt_Key>
         <Alt_Mouse_Button>UNBOUND</Alt_Mouse_Button>
         </Control>
       <Control>
         <Action>CBA_TOW_TRUCK_RELEASE_VEHICLE</Action>
         <Key>ARROW UP</Key>
         <Mouse_Button>UNBOUND</Mouse_Button>
         <Debug_Only>False</Debug_Only>
         <Non_Release_Final>False</Non_Release_Final>
         <Alt_Key>UNBOUND</Alt_Key>
         <Alt_Mouse_Button>UNBOUND</Alt_Mouse_Button>
         </Control>

Simply change the Key to whatever you want it to be. For example, if you wanted the keys to be WASD instead:
Code:
      <Control>
         <Action>CBA_SKYDIVE_DIVE</Action>
         <Key>D</Key>
         <Mouse_Button>UNBOUND</Mouse_Button>
         <Debug_Only>False</Debug_Only>
         <Non_Release_Final>False</Non_Release_Final>
         <Alt_Key>UNBOUND</Alt_Key>
         <Alt_Mouse_Button>UNBOUND</Alt_Mouse_Button>
         </Control>
       <Control>
         <Action>CBA_TOW_TRUCK_TOWING_RIGHT</Action>
         <Key>S</Key>
         <Mouse_Button>UNBOUND</Mouse_Button>
         <Debug_Only>False</Debug_Only>
         <Non_Release_Final>False</Non_Release_Final>
         <Alt_Key>UNBOUND</Alt_Key>
         <Alt_Mouse_Button>UNBOUND</Alt_Mouse_Button>
         </Control>
       <Control>
         <Action>CBA_TOW_TRUCK_TOWING_LEFT</Action>
         <Key>A</Key>
         <Mouse_Button>UNBOUND</Mouse_Button>
         <Debug_Only>False</Debug_Only>
         <Non_Release_Final>False</Non_Release_Final>
         <Alt_Key>UNBOUND</Alt_Key>
         <Alt_Mouse_Button>UNBOUND</Alt_Mouse_Button>
         </Control>
       <Control>
         <Action>CBA_TOW_TRUCK_RELEASE_VEHICLE</Action>
         <Key>W</Key>
         <Mouse_Button>UNBOUND</Mouse_Button>
         <Debug_Only>False</Debug_Only>
         <Non_Release_Final>False</Non_Release_Final>
         <Alt_Key>UNBOUND</Alt_Key>
         <Alt_Mouse_Button>UNBOUND</Alt_Mouse_Button>
         </Control>

After your edits, don't forget to all reset all controls again like the install instructions tell you so that your new key bindings take effect.
 
The feature I'd most like to see is the one mentioned in idol's SRIV review:
Not exactly a cheat, but it's incredibly easy to mod out the aliens and make the open world spawn normal gang members instead. It's seriously only one line of code.
 
Awesome, I've been waiting for this!
You know what would look cool? If that teleport effect used by homies arriving, etc. was used on your character when you teleported. Would that be easy to add?
 
i see some strange problems in my map after i test this mod...
Let me explain...

I test this mod and travel to some zones for test it... after see these zones, i go back to main map and exit the game and remove the mod... and now.. some strange things appears on my normal game...
this is a example:
http://imageshack.us/photo/my-images/14/66k6.jpg

That's what this command is for:
E + END - Restore Virtual Steelport default zones (remove all mission zones caused by teleporting)
 
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