Sandbox+ for SRTT

v1.1 update released with a couple of minor bugfixes. See OP for download.

Fixed an issue where removing superpowers would not reenable the other weapons

Changed message for final drunken state to match the actual SR2 Brown Baggers commercial.
 
Does this mod play nice with other mods like the Gentlemen of Steelport? or will it crash If I have both enabled?

It works perfectly with Gentlemen of Steelport.

One word of warning though. If you use the loose files option with GoS, make sure that you use the version of sr3_city.lua that comes with Sandbox+ since it has both the new Sandbox+ functions and the older ones from Mission Replay included with GoS. If you use the patch files option with GoS then everything will just simply work.
 
Only if you want the superpowers working. For that function you need the Trouble with Clones DLC.
 
WOW! I had no idea there were other mods, besides Gentlemen of Steelport! :) Can't wait to play them!!

And thanks, IdolNinja, for all your hard work! It's very much appreciated.
 
WOW! I had no idea there where other mods, besides Gentlemen of Steelport! :) Can't wait to play them!!

And thanks, IdolNinja, for all your hard work! It's very much appreciated.

If you're looking for additional mods, I highly recommend also checking out shitface's npc behavior and spawn mod. It really adds a lot to the open world with additional new npc and vehicle spawns, npc height variances, more aggressive npcs, and more. It's probably my favorite mod outside of the stuff I've released and integrates perfectly with GoS. :)
http://www.saintsrowmods.com/forum/index.php?threads/npc-behaviour-and-spawn-mod.766/
 
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