Shitface's Weapon Re-Balance Mod

I use the Shitface NPC Mod and I used YOUR patch in hopes that will fix the issue.
Hm, that's quite weird. Perhaps it's caused by adding Gangstas in Space and The Trouble with Clones weapons to the freeroam but it's hard to say. I never experienced issues like these.
 
Hm, that's quite weird. Perhaps it's caused by adding Gangstas in Space and The Trouble with Clones weapons to the freeroam but it's hard to say. I never experienced issues like these.
Do you use these two mods in a pair aswell? I think this is caused by those two weapons going over the sound entity limit and the engine is like "NOOOOOOOOOOOO! This goes over the limit,screw you!" and completely mutes the audio.
 
Do you use these two mods in a pair aswell? I think this is caused by those two weapons going over the sound entity limit and the engine is like "NOOOOOOOOOOOO! This goes over the limit,screw you!" and completely mutes the audio.
I use dozens of mods, including this one and NPC Behaviour. Everything works fine for me so only thing you can try is to get rid of these DLC weapons. I'll write you how to do this tomorrow.
 
Major update to the unofficial patch has been released. :)

--> CHANGELOG <--
  • The original version of the mod ISN'T required to make the unofficial patch work anymore. All required files have been included in the archive.
  • Included 'alt sounds' version as add-on. If you hate original gang smg and rifle sound effects as much as Shitface, this is something for you.
  • Included the uninstaller based on the one from Expanded Arsenal Mod. Very useful tool if you want to get rid of this patch or all installed mods.
  • Tweaked overheat info for the stun gun. It's based on the final overheat upgrade from SR IV.
  • New homie - Cypher from Saints Row: Money Shot. Her model still exists in the game so I replaced unused masked Angel entry with her.
  • Double Angel. If you call Angel, his masked and unmasked variants will arrive together.
  • You can now buy the satchel charges and the Apoca-Fist after finishing the game. You don't have to cheat if you didn't choose them during the gameplay anymore.
  • Removed all unused unlockables. They're buggy and unfinished so I got rid of them to make some space.
  • Changed the notoriety ped levels to keep the city fully populated during high notoriety levels! Copy-pasted from Expanded Arsenal Mod for SR IV.
  • Removed all entries from 'TableTemplates' section in all files. It doesn't make a difference anyway so I don't know why I even listed this.
 
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Hey Fan of Saints, I'm just wondering if you could re-patch the Saints Pow weapon (DLC_super_fists in the dlc3_weapons.xtbl) to have its original damage stats...Shitface's mod nerfs the Player damage value from 2000 to 150 which breaks the "Send in the Clones" achievement for The Trouble with Clones DLC (Since it's impossible to OHKO a brute with said damage nerf). I'm sure that others would appreciate it too. (No need to PM me how, I already re-tweaked that file to make the Saints Pow weapon have the same damage values as the Apoca-Fists as it was originally...)
 
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