This is actually part of the issue. When we build in release final mode there are no console commands and lots of our code simply goes away because it is marked to be compiled out when we release the game. It isn't just a switch to flip, but lots of code to enable and test, etc.
Well it's certainly awesome of you to try anyway. I always just thought all the relevant code was inside an #ifdef or something. Care to elaborate on what you mean? I'm curious.
Assuming you do update SR3 to readd the console, can you estimate how long it will be until said update comes out?
Also, what about Saints Row 2? Did that game at any point have a developer console? What would enabling it in there involve?
Thanks again! Ever since I heard about your new stance on modding, I suddenly started thinking much higher of Volition.