SR1 | Share your cool/funny screenshots

a joyous day!

9473187873357299712_20221202000733_1.png
 
You do know about the scripts folder right?
I reckon using a set of console commands

Like dealing with fog, fog_strength
or saturation
Combined with level_ambient
Could add some taste to your shader mods

Also tod_coloring true|false have a high impact
nice i'll definitely mess around with those next time. i did try out the console a while back but i was mostly looking for a way to change/disable the game's antialiasing which is what messes with the depth buffer access. i dunno if that's something you can manipulate easily through scripts (my technical knowhow is pretty limited overall)
 
zomb rule
 

Attachments

  • 240415337_1622259941470652_5610441299107759970_n.jpg
    240415337_1622259941470652_5610441299107759970_n.jpg
    60.8 KB · Views: 185
  • 240405461_308756081028735_2791096866404699158_n.jpg
    240405461_308756081028735_2791096866404699158_n.jpg
    57.8 KB · Views: 184
  • 240372244_555270578929701_2538732240172328932_n.jpg
    240372244_555270578929701_2538732240172328932_n.jpg
    54.3 KB · Views: 190
saints row : re-imagined
 

Attachments

  • 240551346_563670871423021_1965326606295524154_n.jpg
    240551346_563670871423021_1965326606295524154_n.jpg
    75.4 KB · Views: 210
  • 240574759_372919474210469_779962963015522298_n.jpg
    240574759_372919474210469_779962963015522298_n.jpg
    71.8 KB · Views: 217
  • 240956891_888400165414243_6936267298302540546_n.jpg
    240956891_888400165414243_6936267298302540546_n.jpg
    46.5 KB · Views: 215
  • 240879313_550570559426494_7611581229589658379_n.jpg
    240879313_550570559426494_7611581229589658379_n.jpg
    60.3 KB · Views: 216
Last edited:
Back
Top