What's the problem there? If you just don't get any files when you click "Convert", click "Cmeshx" and optionally "Morphx" first.I think it's too hard for me and I don't know what I did wrong
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Edit: You won't have a Morphx option if you didn't create any morph targets for your model in maya. In that case, I recommend making duplicates of your model and adding those as blendshapes. That way your model won't deform no matter how the character's body is customized
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