Yes and no. There is 3d max plugin for import but it can only import character's cloth with hair and lods(1-3) for a head. One problem: it gets insane when seeing some additional bones(for hair, tail, etc) and sets weights to wrong bones. You can't import head, because of game use same mesh for every head with modified vertices positions, there is the only morph file that contains this data in the folder.Hello, is it possible to convert models with their skeletions from game into FBX or any 3d program?