You can tell its not based on the final build just by the many mesh glitch's and half animations.
Examples:
Some of the female taunts and comp's don't play through completely compared to the male.
One of the new taunts where the character does the arm movements then eats something then hands back the eaten product after processing.
The last part of that taunt animation is not played for the female character (stops after eating).
There are a c0uple other animations but I can't remember which ones.
The audio that goes with the taunts and comp's is off on a couple of them as well.
Example: Belch taunt should belch at the end of the animation, not at the beginning.
Some of the wardrobe is part of a single suite as well.
Hot boots are part of a suit, but not offered in the shoes section? But the top is offer in the shirt section?
If I had to guess I'ld say they put it together from the preview build that was offered to people like Ninja a while back.
Oh and the *.xtbl error that causes the left ankle to be missing on the safe word suit.
I actually had that problem when making a mod for SR3. More then likely the customization_items.xtbl has a <Obscured_VID> line for the pants that needs to be removed.
I'm not really worried about glitch's that are in the station, as long as they are not in the final build.