Thank You Pack Apocalyptic Goggles fix

Is there anyway you can provide the sections of code you changed so I can add it to my personal .xtbl file so I don't overwrite my other mods?
 
Is there anyway you can provide the sections of code you changed so I can add it to my personal .xtbl file so I don't overwrite my other mods?

cm_hat_postapocman are the goggles, open up the dlc5_customization_items.xtbl and replace that section with what you see, as usual, make backups JUST IN CASE!!

<Customization_Item>
<Name>cm_hat_postapocman</Name>
<DisplayName>cm_hat_postapocman</DisplayName>
<Wear_Options>
<Wear_Option>
<Name>CUST_WEAR_NORMAL</Name>
<disabled>no</disabled>
<Active_Flags>
<Active_Flag>
<Flag></Flag>
<Comparison>yes</Comparison>
</Active_Flag>
</Active_Flags>
<Required_Flags></Required_Flags>
<Incompatible_Flags></Incompatible_Flags>
<Particle_Systems></Particle_Systems>
<Mesh_Information>
<Male_Mesh_Filename>
<Filename>cm_hat_postapocman.cmeshx</Filename>
</Male_Mesh_Filename>
<Cutscene_Only>no</Cutscene_Only>
<Obscured_slots></Obscured_slots>
<VID_List>0</VID_List>
<Female_Mesh_Filename>
<Filename>cf_hat_postapocman.cmeshx</Filename>
</Female_Mesh_Filename>
<Obscured_VIDs></Obscured_VIDs>
</Mesh_Information>
</Wear_Option>
</Wear_Options>
<_Editor>
<Category>Entries</Category>
</_Editor>
<Flags></Flags>
<Slot>headwear</Slot>
<Base_Price>0</Base_Price>
<Base_Respect_Bonus>0</Base_Respect_Bonus>
<ui_gender>omni</ui_gender>
<Variants>
<Variant>
<Name>CUST_VARIANT_01_DEFAULT</Name>
<Price>0</Price>
<Respect_Bonus>0</Respect_Bonus>
<Mesh_Variant_Info>
<Variant_Name>default</Variant_Name>
<VariantID>1</VariantID>
<Material_List>
<Material_Element>
<Material>default</Material>
<Shader_Type>ir_sr3pccloth</Shader_Type>
<Default_Colors_Grid></Default_Colors_Grid>
</Material_Element>
</Material_List>
</Mesh_Variant_Info>
</Variant>
</Variants>
<Default_Colors_Grid>
<Default_Color>
<Clothing_Color>violet6</Clothing_Color>
</Default_Color>
<Default_Color>
<Clothing_Color>greys5</Clothing_Color>
</Default_Color>
</Default_Colors_Grid>
<Is_DLC>True</Is_DLC>
<Framework>dlc5</Framework>
</Customization_Item>
<Customization_Item>
 
Can this be made for clothes too?

yeah, it can be done with any clothing, its just sometimes you just need to get rid of the obscured VIDs, sometimes you have to lose the obscured slots, or you might need to change the range of body parts that are covered in the multi_slot tab, you just gotta experiment around.
 
cm_hat_postapocman are the goggles, open up the dlc5_customization_items.xtbl and replace that section with what you see, as usual, make backups JUST IN CASE!!

<Customization_Item>
<Name>cm_hat_postapocman</Name>
<DisplayName>cm_hat_postapocman</DisplayName>
<Wear_Options>
<Wear_Option>
<Name>CUST_WEAR_NORMAL</Name>
<disabled>no</disabled>
<Active_Flags>
<Active_Flag>
<Flag></Flag>
<Comparison>yes</Comparison>
</Active_Flag>
</Active_Flags>
<Required_Flags></Required_Flags>
<Incompatible_Flags></Incompatible_Flags>
<Particle_Systems></Particle_Systems>
<Mesh_Information>
<Male_Mesh_Filename>
<Filename>cm_hat_postapocman.cmeshx</Filename>
</Male_Mesh_Filename>
<Cutscene_Only>no</Cutscene_Only>
<Obscured_slots></Obscured_slots>
<VID_List>0</VID_List>
<Female_Mesh_Filename>
<Filename>cf_hat_postapocman.cmeshx</Filename>
</Female_Mesh_Filename>
<Obscured_VIDs></Obscured_VIDs>
</Mesh_Information>
</Wear_Option>
</Wear_Options>
<_Editor>
<Category>Entries</Category>
</_Editor>
<Flags></Flags>
<Slot>headwear</Slot>
<Base_Price>0</Base_Price>
<Base_Respect_Bonus>0</Base_Respect_Bonus>
<ui_gender>omni</ui_gender>
<Variants>
<Variant>
<Name>CUST_VARIANT_01_DEFAULT</Name>
<Price>0</Price>
<Respect_Bonus>0</Respect_Bonus>
<Mesh_Variant_Info>
<Variant_Name>default</Variant_Name>
<VariantID>1</VariantID>
<Material_List>
<Material_Element>
<Material>default</Material>
<Shader_Type>ir_sr3pccloth</Shader_Type>
<Default_Colors_Grid></Default_Colors_Grid>
</Material_Element>
</Material_List>
</Mesh_Variant_Info>
</Variant>
</Variants>
<Default_Colors_Grid>
<Default_Color>
<Clothing_Color>violet6</Clothing_Color>
</Default_Color>
<Default_Color>
<Clothing_Color>greys5</Clothing_Color>
</Default_Color>
</Default_Colors_Grid>
<Is_DLC>True</Is_DLC>
<Framework>dlc5</Framework>
</Customization_Item>
<Customization_Item>

I changed the entry in my cust_items to match this, but the only change was the hat hairstyle losing its short ponytail.
 
Back
Top