Things You Don't Want in SR5

1. I don't want to see more awful joke characters like Keith David wasting time that could've been spent on developing the actual characters. The devs give way too little credit to them, they could deliver a decent story if just given a chance and a breather from all that referencing of other, probably much better things.

2. This amount of "killing your darlings". 3 and 4 feel like bare skeletons of a game compared to 1 and 2, like it's too obvious how much they cut out. These are sandbox games and players expect a lot of things to do, it doesn't all have to be something huge and impressive and 100% polished.

3. Having to level up to unlock perks and then having to freaking buy them too is garbage. I want the old activities/diversions based unlock system back.

4. If Volition can't make aliens and christian hell any more interesting than this generic cookie-cutter shit, I don't want to see it anymore. I really do miss the goofy glamorised gangster nonsense.

5. Dumbing down the customisation system, like others have said already. Just because you can make it worse - no wait sorry - more "streamlined", doesn't mean you have to. The lack of ambition at Volition is amazing.

6. If Alex Mendoza isnt one of the Boss voices again I aint buying it :cool: Seriously though Volition stop talking about inclusivity and how Boss can totes be anyone when you've been making the voice selection for them, actor and/or presentation-wise, more and more white every game since 2. Also bring back Mendoza he's the best Boss
Hit the nail right on the head.
 
Aliens
Space
Superpowers
Try-hard humor and pop reference
Presidency
Pussified Boss -- I want back my sociopathic, ruthless Boss who added radioactive waste to a man's tattoo ink over a bad business proposal and then made him kill his own girlfriend, the Boss who shot their own mentor dead without barely letting him finish his sentence. The Boss was supposed to be a sociopath anti-hero, not a regular action hero who just doesn't take anything seriously.
Adam Westing -- Reynolds and David was enough. Don't make a staple out of it
Streamlining
Small city with repetitive environments
 
Simple cookie-cutter cribs that all look the same and replace much cooler unique buildings. That was one of my biggest disappointments in Saints Row The Third. Safeword, 3 Count Casino, and, arguably, the Burns Hill Reactor were all much more interesting than the cribs that replaced them. I was so bummed when I found out I couldn't go back into them. Not to mention Syndicate Tower! Many thanks to IdolNinja for Sandbox+ which allowed me to finally go back to these wonderful places!
 
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Saints Row 3&4's wardrobe customization. Not so much I don't want it but I really want Volition to improve on SR2's style of wardrobe customization and have at least every part of attire customized and then adding some. Which of today's current consoles should be able to handle.

SR3&4's Image As Designed can stay as as long as they gradually improve the options. And, maybe with actual body sliders this time.
 
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