i edited the water to be almost like the water in sr3 but the only problem is the waves what shader file controls the waves or ripples??
did not work stilll wierd pixel waves could it be simulation file?Spoke with one of the TAs and all we can figure is it would be handled by ir_sr3dynamic_water1. If not that it is probably handled in code. The height map for the waves is handled there for sure.
Yes it's there in the weather.xtbl file. It reads as:I've seen stuff like height_wave or something about the waves in weather.xtbl . You should take a look .