What I attempt to achieve with this mod is a "overhaul" to the weapons. Matching their ammo capacity to their real life counterparts whilst dramatically reducing down the spare carried ammo in the sake of "realism". Cutting five hundred spare rounds of ammo down to just sixty. Since where is putting all those 41-ish mags of ammo at?
A general idea of rework is making the weapons differ from each other instead of being straight upgrades. In example; the base pistol being cheap and plentiful but having low damage and accuracy compared to say the police pistol/glock having more accuracy and damage but at the cut of a smaller magazine and being more pricey.
V.1 - All Pistols, Smgs, and Shotguns currently are effected. Rifles just have name changed. Better details are in the text file.
Any suggestions or feedback is welcome. Slowly working on the project as of right now.
A general idea of rework is making the weapons differ from each other instead of being straight upgrades. In example; the base pistol being cheap and plentiful but having low damage and accuracy compared to say the police pistol/glock having more accuracy and damage but at the cut of a smaller magazine and being more pricey.
V.1 - All Pistols, Smgs, and Shotguns currently are effected. Rifles just have name changed. Better details are in the text file.
Any suggestions or feedback is welcome. Slowly working on the project as of right now.