I know you've said before that there are technical limitations which prevent you from putting the console in the released game as it is now, but I'm curious as to exactly why that is. I can see how something like a level editor would be designed to work with internal Volition systems (like network servers and source control systems designed to release content, etc.) but I don't know how something like a console, which AFAIK only does things internal to the game, can require anything extra that you can't release. I'm not saying I don't believe you or anything, of course. I'm just wondering why it wouldn't work if you release it in the final product. Certain commands may require things that can't be released, but if the console were in my copy, wouldn't those functions just give an error? What exactly is different between a development build (which includes the console) and a release build, that prevents you from releasing it?
(I'm aware knowing this won't necessarily help with making any mods, but I can certainly see it being of interest to the community.)
(I'm aware knowing this won't necessarily help with making any mods, but I can certainly see it being of interest to the community.)
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