A few things I noticed about SR1.
Rag doll physics are FAR better than SR2 -onwards. It feels more realistic and fun when compared to SR2 which felt like the NPC's used cartoon physics.
Another thing I noticed is that civilians will talk to your character about recent events, why was this dumbed down and eventually scrapped?
Civilians, Cops and Gangsters look pretty good compared to the future installments. (In SR2 everyone looked like a meth junkie and in SR3 onwards NPC's were either morbidly obese, borderline anorexic, or had shoulders that put the COG's from Gears to shame)
You could actually ride the tram line
The graphics look bright and colorful compared to the rather drab colors of SR2 and the sterile pallets of SR4. Pretty strange that the odd-numbered games had a lot of color.
Most of the enemy gang leaders actually felt menacing and\or creepy.
Wheel Woman
Rag doll physics are FAR better than SR2 -onwards. It feels more realistic and fun when compared to SR2 which felt like the NPC's used cartoon physics.
Another thing I noticed is that civilians will talk to your character about recent events, why was this dumbed down and eventually scrapped?
Civilians, Cops and Gangsters look pretty good compared to the future installments. (In SR2 everyone looked like a meth junkie and in SR3 onwards NPC's were either morbidly obese, borderline anorexic, or had shoulders that put the COG's from Gears to shame)
You could actually ride the tram line
The graphics look bright and colorful compared to the rather drab colors of SR2 and the sterile pallets of SR4. Pretty strange that the odd-numbered games had a lot of color.
Most of the enemy gang leaders actually felt menacing and\or creepy.
Wheel Woman