Is it possible to just leave loose xtbl files in the main directory like old games or are we definitely going to need to repack stuff?
I think they nixed that in the SR3R didn't they? SO I'd find that kind of unlikely?Is it possible to just leave loose xtbl files in the main directory like old games or are we definitely going to need to repack stuff?
Could have sworn we were still getting away with that on 3 and 4, but its been ages since I modded a SR game properly. I gotta say I'm dying to get under the hood of this one and start tinkering with the weapons.I think they nixed that in the SR3R didn't they? SO I'd find that kind of unlikely?
I had an idea last night that I spent some time today after work on. Instead of trying to repack all the files, just append the modified files to the end of the packfile, and update the size and offset in the header. I think it could create some flexibility in that as long as we keep track of the changed files/offsets it has the potential to allow for the easy file management in the future. It's also way easier that I can just write it in Python rather than having to struggle with C# and Visual Studio (and Windows) and the abstraction necessary to support 5 different versions of the game that Minimaul's tools have.Is it possible to just leave loose xtbl files in the main directory like old games or are we definitely going to need to repack stuff?
SR3R reads loose xtbl files from the root just fine.I think they nixed that in the SR3R didn't they? SO I'd find that kind of unlikely?