Thanks for the feedback! Glad you like it!GREAT WORK! Love this mod. Thank you!
That's great! Since riding the train works, I think all the elevators listed in the mod description should work too. The only issue will be that you can't open the garage door in Syndicate Tower with the Remastered edition. You should be able to land a helicopter on the roof and take the elevators down, however, but you'd need to make sure the original Syndicate Tower tower is selected first.Now that we have a hacked up patch i can confirm, riding the train is now possible in SRTTR with your mod
If you are familiar with Lua and programming, yes, it should be quite easy using the existing infrastructure. You just need to add the new elevators to the table.So it's possible to add new elevators as well?
You can already open the Safeword front doors using the Sonic Boom gun. That works in the base game without any mods. However, remember, once Safeword has been converted to a crib, you can no-longer enter it (the interior is removed when it's converted to a crib).Let's say a teleport prompt in front of the Safeword building its main doors so we can head inside as well as at the back entrance?
Same as Safeword -- once it's a crib, the interior is gone so any teleporting would probably drop you through the bottom of the map.And perhaps one at the power plant?
One thing to know: Sandbox+ swaps the Y and Z coordinates when it displays them. So that may be the issue you are running into. This mod uses the standard Lua order of coordinates, so you'll need to swap the Y and Z coordinates displayed by Sandbox+ before you enter them into the Lua code.I tried to create a new entry myself since all the other elevators work in the remastered version, I checked the coordinates with sandbox+ in the og game, however the prompt doesn't show for me despite being similar in structure compared to the other elevators.
If you are familiar with Lua and programming, yes, it should be quite easy using the existing infrastructure. You just need to add the new elevators to the table.
You can already open the Safeword front doors using the Sonic Boom gun. That works in the base game without any mods. However, remember, once Safeword has been converted to a crib, you can no-longer enter it (the interior is removed when it's converted to a crib).
Same as Safeword -- once it's a crib, the interior is gone so any teleporting would probably drop you through the bottom of the map.
One thing to know: Sandbox+ swaps the Y and Z coordinates when it displays them. So that may be the issue you are running into. This mod uses the standard Lua order of coordinates, so you'll need to swap the Y and Z coordinates displayed by Sandbox+ before you enter them into the Lua code.
If you'd like me to take a look, you can send me your Lua file. You can post it somewhere online (not here) like dropbox and send me the link in a private message.