Saints Row IV XTBL. files

hello this might be a stupid question , but how dose the game load xtbl files , because there are dlc3_weapons.xtbl. so if i create a file lets call it mod_weapons.xtbl how can I force the game to load that file ? Cuz there is not enough space in weapons.xtbl and im creating a awsome weapons mod ,
 
Basically, you're asking what the load order is of the different file types?
I'm curious to know this also.
 
He's actually asking about the possibility of creating new .xtbl files for example when you hit the limit of weapons.xtbl,could you create your own custom .xtbl file that allows you to add more weapon tables to the game?Examples from the game patches are dl3_weapons.xtbl,dlc1_weapons.xtbl,etc.

The answer is no because it's all hardcoded in the .exe.
 
The game will only load the files that the engine is coded to load. You cannot create an all new file and make the game use it, you can only edit or replace existing files. If you want to add new files, there's really not much recourse other than waiting for the SDK to be released so you can add new files and have the game recognize them the way that the developers do.
 
Maybe it would be possible for Volition to drop in a few extra table names the EXE is coded to load and leave them blank for modders to play with without worrying about hardcoded limits?
 
We open the file and parse it. I'm not sure I understand the question. The weapon system has code that says: "open and parse weapons.xtbl" and then later it will say "open and parse dlc3_weapons.xtbl". It doesn't look for any file and parse what it finds. The memory layout is too strict for such things, which is why you hit the limits you hit in the first place.
 
We open the file and parse it. I'm not sure I understand the question. The weapon system has code that says: "open and parse weapons.xtbl" and then later it will say "open and parse dlc3_weapons.xtbl". It doesn't look for any file and parse what it finds. The memory layout is too strict for such things, which is why you hit the limits you hit in the first place.
OK, now i understand , tnx Knobby
 
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