audio_play_conversation_in_vehicle(dialog_stream) |
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Parameters: |
dialog_stream | | (table) dialog stream segments that consist of a speaking character name, the name of the audio to play, and a delay in seconds between each dialog segment (character name is not necessary for cellphone calls) |
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Returns: |
none |
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Description: |
Play a conversation while the speaker is in a vehicle. Behaves in much the same way as audio_play_conversation, but blocks while the speaking character is not in a vehicle. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |