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  1. MissingLink

    SR4 Character Mesh Viewer

    If my suspicion is right then not with the current tools.
  2. MissingLink

    SR4 Character Mesh Viewer

    "Where's Paul?" I think you found the model. I suspect they just reused the mascot model, scaled it up to the appropriate size and then just applied a morph to the npc_base_head to stick on the front of the model. So I don't think you will find that exact face sitting around in a file somewhere.
  3. MissingLink

    SR4 Character Mesh Viewer

    I played around with it a little and found out that MeshViewer encountered a problem when trying to read in the draw calls for Zinyak's Mech. It had a bad value for a material index so I put a guard in to deal with it but it is clear that there are more problems as can be seen by the image...
  4. MissingLink

    SR4 Character Mesh Viewer

    No :(. Real life has kept me away from this for a while so I don't have any updates.
  5. MissingLink

    be Johnny Gat mod

    No. Gat is a NPC, and NPCs are handled differently from the main character. It is possible to replace one NPC for another NPC but no one seems to know how/where the main character is stored.
  6. MissingLink

    SR4 Character Mesh Viewer

    You're welcome. Glad to know the object files work with 3DS Max, I only have Blender to test with and have no plans to get 3DS Max.
  7. MissingLink

    be Johnny Gat mod

    To what extent? SR4 already has the Gat V Pack that allows you to dress like Gat. And with the sliders and some patience (more than I have) one could make your character resemble Gat. Was there something more you wanted? To sound like Gat? Or was there something else you had in mind?
  8. MissingLink

    Add your own songs to your mixtape instantly.

    True, but this one is for SR4 http://www.saintsrowmods.com/forum/threads/extracting-and-converting-sr4s-soundtrack.3755/
  9. MissingLink

    SR4 Character Mesh Viewer

    Yes it will work with some of the SR3 models. If you look at the third post you will see it has screenshots of SR4 characters followed by some SR3 characters. SR4 Character Mesh Viewer If you look at the 'Usage' section of the first post you will find it lists instructions for SR3 and SR4...
  10. MissingLink

    SR4 Character Mesh Viewer

    No. Currently it does not include the textures in the exported OBJ file.
  11. MissingLink

    SR4 Character Mesh Viewer

    Yes. The "Export to OBJ" button will save the current model as a Wavefront OBJ file which can be imported into Blender or 3DS Max.
  12. MissingLink

    SR4 Character Mesh Viewer

    - hair is stored in a CMORPH file so it can't be opened with this tool. - if by 'cloth' you mean the clothes that the player can wear then yes, it is possible to open most pieces of player clothing with this tool. Once open you can then export it to an OBJ file which should be importable into...
  13. MissingLink

    SR4 Character Mesh Viewer

    The OBJ file does contain texture coordinates. But at the time I wrote the export code the MeshViewer wasn't properly loading textures, so the exported texture coordinates have never been checked for accuracy. And I only have access to Blender so I have no idea if 3DS Max likes this...
  14. MissingLink

    SR4 Character Mesh Viewer

    "morph" - ??? - I think you misread the thread. This tool only views the models, it doesn't allow you to change anything. You could use this tool to get a model into Blender for editing. But at this time there is no way of getting that model back into the game.
  15. MissingLink

    SR4 Character Mesh Viewer

    Someone asked me this question and I am posting the answer publicly in case anyone else runs into this problem. The example is for kinzieprez but the process is the same for any model. -------------------------------------------------------------------------------- You extracted...
  16. MissingLink

    SR4 Character Mesh Viewer

    Sounds like it is attempting to load the wrong texture onto the head mesh, which shaundi model are you trying to load? In version 1.6 their was a minor bug that prevented the correct head texture from being loaded on some models. This bug can be seen in the third post with the Shaundisim and...
  17. MissingLink

    SR4 Character Mesh Viewer

    You're right, currently it only opens CMESH files. Eventually I would like to support SMESH and LMESH (that last one is used for buildings). I'm looking into it in my spare time but no promises about when you might see it.
  18. MissingLink

    Name suggestions for SRIV SDK

    It looks like Volition has decided on a name and it is .... Zinyak's Cache of Wonders https://github.com/volition-inc/Zinyaks-Cache-Of-Wonders
  19. MissingLink

    Character Model Ripper

    Your request is not impossible but is highly unlikely based on the current set of tools. Gat, Pierce, and Shaundi are all NPCs. There really is nothing that a player can customize about those NPCs so their mesh files are simple and easier to read. However, you are asking about reading in the...
  20. MissingLink

    SR4 Character Mesh Viewer

    Version 1.6 is now released. The program and the source have been added to the first post. Now loads textures directly from CPEG files. Uses LOD to only draw one model instead of drawing all models contained in the CMESH file. Also took UpgradeCount into consideration when drawing models...
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