Thanks for all of kind words! I think it's safe to say that new version (containing every mission-only weapon out there) is going to get released this weekend. Stay tuned!
Haha, you're right! Sorry for this mistake - I've already uploaded a hotfix that switches the key combo back to 7 and HOME.Great job! Respect for both BadMadScientist and Mike Wilson from Volition!
P.S. 7 and HOME doesn't work. I looked into sr3_city.lua and there's nothing assigned to 7 and HOME - it's still unused. But I found out that the command for spawning GiS weapons is assigned to C and SEMICOLON.
Just to clarify: this mod was tested before its release for any potential "misbehaviors", just lke the OP states:EDIT:
I visited my friend who has got SR3 without any DLCs and I found out that DLCs weapons can't be used without properly DLC (when I tried to cycle through DLC weapons on his SR3 by adding commands to Sandbox+ there was message but any weapon didn't show up, in my SR3 it worked fine - the same situation when I tried add GiS weapons to Friendly Fire). So, it's safely to add GiS weapons to shop.
If I wouldn't be 100% sure about this, then this mod wouldn't be uploaded at all.Weapons don't show up? Most probably you haven't purchased Ganstas in Space DLC yet (shame on you!)
Appreciate your effort! Of course, future version of this mod were supposed to have the same thing implemented, so just wait for the weekend.EDIT 2:
Alright, I added GiS weapons to Friendly Fire. Actually they have got the same price as the STAG laser weapons. Also, I'm 100% sure it doesn't work without Gangstas in Space DLC (like I said, I did something like that when I was at my mate).
One step at a time, but "challenge accepted" anyway!If you guys somehow get the SR2 weapons working in 3 I will have to break all my Gimp skills out again and crank out some fancy new textures for everything.