Hey there,
been working on another SR2 weapon remake. Sadly, I ran into a problem I'm not able to fix: Whenever I try to choose my skin in Friendly Fire, the model doesn't show up. It's probably got something to do with its geometry and resulting export errors. Then again, I looked at my logs and they all say the export finished successfully...
I attached my fbx file, Maya scene and Packfiles folder below, just in case someone wants to help. *cough* @Donhonk *cough*
Thanks in advance!
EDIT: Still not making any progress. What I've tried so far:
-checking for loose vertices/edges that don't contribute to the geometry (I'm pretty sure there are none)
-getting rid of all split edges (not working)
-deleting about 90% of the weapon's geometry for debug purposes (strangely working, but obviously not a solution)
-skinning every bone to at least a few vertices (the skin I want to replace has some bones I don't want to use; not working anyway)
Any Ideas @[V]Meatplowz?
been working on another SR2 weapon remake. Sadly, I ran into a problem I'm not able to fix: Whenever I try to choose my skin in Friendly Fire, the model doesn't show up. It's probably got something to do with its geometry and resulting export errors. Then again, I looked at my logs and they all say the export finished successfully...
I attached my fbx file, Maya scene and Packfiles folder below, just in case someone wants to help. *cough* @Donhonk *cough*
Thanks in advance!
EDIT: Still not making any progress. What I've tried so far:
-checking for loose vertices/edges that don't contribute to the geometry (I'm pretty sure there are none)
-getting rid of all split edges (not working)
-deleting about 90% of the weapon's geometry for debug purposes (strangely working, but obviously not a solution)
-skinning every bone to at least a few vertices (the skin I want to replace has some bones I don't want to use; not working anyway)
Any Ideas @[V]Meatplowz?
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