Gentlemen of Steelport Compilation

Ah I see.
So that mod is not best to use if i like to play with random players through steam matching up ?

I personally wouldn't be using any mods when playing coop with strangers if you care about that kind of thing. That's just the nature of the modding beast.
 
I have noticed that the garage area in the mission "The Belgium Problem" stays unlocked if you quit the mission through "Mission Replay", so this should not be fixed as it is cool but what I am trying to say is that is this possible on other mission that have these sort of interiors.

Also I notice in four cribs for example Saints HQ, Safeword, Burns Hill and 3 Count Casino there is two teleport locations in the garage sections around the back that are just sitting there maybe you could utilize them to teleport to the interiors.

Saints HQ = Mayors Office
Safeword = Safeword Interior
Burns Hill = Nuclear Plant Chamber
3 Count Casino = Casino Interior

Or will this take time?
 
I really want play this mod, but unzip and click Create_Custom_GoS_v1, "my custom patch folder doesnt exist" message display and cant make mod file, so make my custom patch folder and try again, nothing change. can you help?
 
I really want play this mod, but unzip and click Create_Custom_GoS_v1, "my custom patch folder doesnt exist" message display and cant make mod file, so make my custom patch folder and try again, nothing change. can you help?

It gets created in dir: ..\Gentlemen_of_Steelport_v1.0_Beta_3\MY_CUSTOM_SR3_MODS

Hope that helped!
 
I really want play this mod, but unzip and click Create_Custom_GoS_v1, "my custom patch folder doesnt exist" message display and cant make mod file, so make my custom patch folder and try again, nothing change. can you help?

You didn't extract the archive correctly. Try using either 7zip or winrar to extract it.
 
Thank for your tip. Now i can enjoy your mod. to use this mod, should restart save file?

That's not necessary. Everything should work just fine with your current save file. I would suggest saving your current game in a new slot though and using that with the mod just in case there is a problem. That way you'll have an unmodded save to fall back to.
 
Help, The mod doesn't apply. patch_compressed,patch_uncompressed two files C:\Program Files (x86)\THQ\Saints Row The Third\packfiles\pc\cache, C:\Program Files (x86)\THQ\Saints Row The Third in both directory but nothing change ingame.
 
Help, The mod doesn't apply. patch_compressed,patch_uncompressed two files C:\Program Files (x86)\THQ\Saints Row The Third\packfiles\pc\cache, C:\Program Files (x86)\THQ\Saints Row The Third in both directory but nothing change ingame.

Oh sounds like someone may have the Skidrow Pirate version as it never installs to that directory and steam games only get installed to "steamapps" folder.
 
Help, The mod doesn't apply. patch_compressed,patch_uncompressed two files C:\Program Files (x86)\THQ\Saints Row The Third\packfiles\pc\cache, C:\Program Files (x86)\THQ\Saints Row The Third in both directory but nothing change ingame.

Maybe you should have thought about actually buying a legal version of the game instead of pirating it. You also should have read the forum rules when you signed up:

Forum Rules said:
2. No piracy - including DLC piracy. This is a permaban on first offense. All versions of SR:TT require Steam.
 
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