standard SR3 skins are intentionally barbiedolled. you will need to install a realistic skin to look realistic
Unhandled Exception: System.UnauthorizedAccessException: Access to the path 'C:\
Games\SRModding\SR3\Working\_a_rm_dt_01_modal.str2_pc' is denied.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, I
nt32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions o
ptions, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolea
n useLongPath)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access,
FileShare share, Int32 bufferSize, FileOptions options)
at System.IO.File.Create(String path)
at Gibbed.Volition.Pack.PackerBase`2.Build(TPackage package, IEnumerable`1 pa
ths, String outputPath, Boolean ps3) in D:\Gaming\Saints Row 3\VolitionHg\Gibbed
.Volition.Pack\PackerBase.cs:line 64
at Gibbed.Volition.Pack.STR2.Packer`2.Main(String[] args) in D:\Gaming\Saints
Row 3\VolitionHg\Gibbed.Volition.Pack\STR2\Packer.cs:line 154
at Gibbed.SaintsRow3.PackSTR2.Program.Main(String[] args) in D:\Gaming\Saints
Row 3\VolitionHg\Gibbed.SaintsRow3.PackSTR2\Program.cs:line 33
Unhandled Exception: System.NotImplementedException: The method or operation is
not implemented.
at ThomasJepp.SaintsRow.BuildPackfile.Program.Main(String[] args) in d:\Devel
opment\SaintsRow\ThomasJepp.SaintsRow.BuildPackfile\Program.cs:line 112
The SR4 build packfile program currently only builds SRIV packfiles.I'm probably missing something.. but when I try to use the packstr2 program, I get an error, notably....
Code:Unhandled Exception: System.UnauthorizedAccessException: Access to the path 'C:\ Games\SRModding\SR3\Working\_a_rm_dt_01_modal.str2_pc' is denied. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, I nt32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions o ptions, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolea n useLongPath) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options) at System.IO.File.Create(String path) at Gibbed.Volition.Pack.PackerBase`2.Build(TPackage package, IEnumerable`1 pa ths, String outputPath, Boolean ps3) in D:\Gaming\Saints Row 3\VolitionHg\Gibbed .Volition.Pack\PackerBase.cs:line 64 at Gibbed.Volition.Pack.STR2.Packer`2.Main(String[] args) in D:\Gaming\Saints Row 3\VolitionHg\Gibbed.Volition.Pack\STR2\Packer.cs:line 154 at Gibbed.SaintsRow3.PackSTR2.Program.Main(String[] args) in D:\Gaming\Saints Row 3\VolitionHg\Gibbed.SaintsRow3.PackSTR2\Program.cs:line 33
Implying there's a problem getting at the path. For some reason Windows keeps forcing a read-only flag on the whole directory set, even after I remove the flag. It also hadn't given me full permission to the folder to create, but that at least stayed. Not sure if those were what the issue is here...
So I tried the SR4 release, using it in srtt mode, but it just said..
Code:Unhandled Exception: System.NotImplementedException: The method or operation is not implemented. at ThomasJepp.SaintsRow.BuildPackfile.Program.Main(String[] args) in d:\Devel opment\SaintsRow\ThomasJepp.SaintsRow.BuildPackfile\Program.cs:line 112
The only one that works is the sr4 buildpackfile gui program, but that is annoying to work with for multiple sr2s as I can't automate it. Is there something blatantly obvious I'm missing?
If you mean that the files in the directory are marked as read-only, that's a legitimate problem. If you mean that the directory is marked as read-only, be advised that Windows does not use the read-only flag on directories to mean that they are read only. It has a special meaning that isn't relevant here. In addition, a half-checked box (a solid square inside the checkbox) does not mean that the directory is read-only. It's presented that way to let you set or unset the read-only attribute on all of the files inside the directory.Windows keeps forcing a read-only flag on the whole directory set