Made 2 Measure: Seabound's Clothing Patch

It's crashing before reaching the main menu. Like once it hits 80% loading. Here's my mod list

Gotr
Juiced Patch
Sandbox++
Super UI
Even More Hair Colors
Even More Clothing Colors
Even More Skin Colors
Humanistic Sliders
Easier Side Missions
Fixed Jewelry Stores
Mission Skip v0.4
10 Stunt Jumps
All CDs Moved To One Location
Fixed Jewelry Stores is making a conflict, SuperUI has a function to have a jewelry store with everything
 
It's crashing before reaching the main menu. Like once it hits 80% loading. Here's my mod list

Gotr
Juiced Patch
Sandbox++
Super UI
Even More Hair Colors
Even More Clothing Colors
Even More Skin Colors
Humanistic Sliders
Easier Side Missions
Fixed Jewelry Stores
Mission Skip v0.4
10 Stunt Jumps
All CDs Moved To One Location
Fixed Jewelry Stores is making a conflict,
I couldn't find that mod anywhere. But it sounds like it would conflict. Remove that mod's files from GotR, then reinstall M2M.
 
Haven't had any further issues with my savegame! I was wondering if it'd be possible to add the long and straight hairstyle to the additional hairs menu, so I could use them as hair extensions for the long and asymmetrical hairstyle? If not nbd, i don't even know if it'd be possible. ^_^ Tysm for the mod!
 
Haven't had any further issues with my savegame!
Thanks, that's good to know. I'm glad it's working okay. 👍
I was wondering if it'd be possible to add the long and straight hairstyle to the additional hairs menu, so I could use them as hair extensions for the long and asymmetrical hairstyle? If not nbd, i don't even know if it'd be possible. ^_^ Tysm for the mod!
The problem with the Base Hair item is only the first 3 colors can be changed (because it's a clothing item). Most Head Hair items use 9 pigments (most of the meshes I included in Base Hair only use around 3). The Primary and Secondary colors in the Plastic Surgeon are each made up of 4 pigments, and the 9th one is the specular color (gloss/shine).

In Base Hair, you'll notice Carlos' hair (cmHai_mCarlos.cmeshx) cannot have the top part color changed. This is because that part uses neither the first, second nor third colors. (I still chose to include this mesh because I like the sideburns, and the top part can be covered up anyway.)

So the "Long and Straight" hairstyle cannot be included here for the same reason. There would be colors which couldn't be changed for it.
 
Fixed Jewelry Stores is making a conflict, SuperUI has a function to have a jewelry store with everything
I removed the mod and i still get it crashing at 80% when loading before the main menu.
I couldn't find that mod anywhere. But it sounds like it would conflict. Remove that mod's files from GotR, then reinstall M2M.
I'm not a Saints Row modder but from my experience in modding other games. My theory is that it looks to be a memory reading issue
 
I removed the mod and i still get it crashing at 80% when loading before the main menu.

I'm not a Saints Row modder but from my experience in modding other games. My theory is that it looks to be a memory reading issue
When building from vanilla vpp_pc, could you try changing the load order of mods so that M2M overrides SuperUI? That, and I saw a compatibility patch for SuperUI in the "2.Compatability Files" .zip folder if you haven't already.
If not, try disabling the mods one by one, frop SuperUI, to others ... until you can isolate the problem. Usually it's related to two mods changing the same file.

A possible alternative is to individually remove parts of SuperUI related to clothing customization, but that's easier said than done
 
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I removed the mod and i still get it crashing at 80% when loading before the main menu.

I'm not a Saints Row modder but from my experience in modding other games. My theory is that it looks to be a memory reading issue
SR2 on PC does have memory issues as it is.
You're using Juiced Patch, so lack of LAA isn't the problem.

Try removing the "Even More Colors" mods.
If that doesn't work, try removing the "10 Stunt Jumps" and "All Cds Moved To One Location" mods.

If that doesn't work, the issue is likely something within M2M's files which evidently only affects some players (It could be to do with changes made to memory allocations in customization_slots.xtbl).

There's also a chance it could be a Juiced Patch setting. There's some experimental stuff in there which could cause issues.
 
I removed the mod and i still get it crashing at 80% when loading before the main menu.

I'm not a Saints Row modder but from my experience in modding other games. My theory is that it looks to be a memory reading issue
Getting to 80% loading then crash is indication of bad files. So remove all mods and go back to stock and boot again, if it works then do mods 1 at a time, and cross reference all mods you are using to 100% make sure none of them mod the exact same files, if they do then it will be up to you to merge said changes into one file if plausible, (you wont be able to do that all the time due to changes that were made and what not). If you have UseFixedXACT enabled, I suggest turning that to 0 aka off. Not all OS's play nice with it, and result in a crash. If you have Win 11 and have ExceptionHandler turned on, turn that off also as that doesn't always play nice with Win 11. If that doesn't work then yeah revert to vanilla and compare all mods and see if any modify the exact same files. If any do then that's your problem.
 
Thanks, that's good to know. I'm glad it's working okay. 👍

The problem with the Base Hair item is only the first 3 colors can be changed (because it's a clothing item). Most Head Hair items use 9 pigments (most of the meshes I included in Base Hair only use around 3). The Primary and Secondary colors in the Plastic Surgeon are each made up of 4 pigments, and the 9th one is the specular color (gloss/shine).

In Base Hair, you'll notice Carlos' hair (cmHai_mCarlos.cmeshx) cannot have the top part color changed. This is because that part uses neither the first, second nor third colors. (I still chose to include this mesh because I like the sideburns, and the top part can be covered up anyway.)

So the "Long and Straight" hairstyle cannot be included here for the same reason. There would be colors which couldn't be changed for it.
That makes sense! Tysm for the reply ^^
 
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