Check Mousehook for Saints Row 2!
Only works for Title Update 1!
Native
Mouse controls in Saints Row 1? is this some reWASD or x360ce configuration that converts mouse to joystick movement?
No! this actually implements native mouse injection to the game's camera matrix as seen in this video.
View attachment 42204
As the title, this was made possible by
Mousehook which is a fork of Xenia Canary currently maintained by marinesciencedude, I have been able to contribute to it various game hooks, including
Saints Row 2, and now Saints Row 1!
No you don't need to download a special Saints Row 1 build, always grab the latest Mousehook build,
the builds are iterative nothing gets removed.
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Different bindings for on-foot and vehicle.
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Sensitivity scales with FOV.
Native mouse cursor to map cursor in pause menu.
1-9 bindings / Scroll Wheel to switch between weapons
Works with Deadly Escapade out of the box.
Known issues:
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Horizontal angle can point north when using the McManus
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In-game frame limiter might cause mouse to stutter, use Unlock FPS patch and limit framerate externally if desired.
Here's a few things to keep in mind.
xenia-canary-mousehook.config.toml includes a few options you might be interested in.
Mousehook utilizes game bindings with bindings.ini, you can change them freely which correspond with Xbox 360 inputs
Attached here are my personal keyboard prompts, they aren't 100% perfect as binds differ from vehicles and on-foot, and I haven't done all prompts, and there can be multiple binds on a keyboard, which it isn't possible to convey, Install it by dragging it into your game directory and enabling my "Loose VPP Content loading" patch from
Xenia Canary patches or use
Phantasy Row