Play as Giant Zinyak Mech

Okay, I like the concept, but for me it somehow isn't working. Either I get the normal mech with normal size, but with Zin-Mech weaponry and camera distance, or I get a Zin-Mech without animations or weaponry.
Only other mods I'm using it the cheatlist and customiser mod from Idolninja.

Oh and it changes my shotgun for some ineffective mind-blast like rocketlauncher that made 'leave it to the saints' quite a pain to finish, so either it clashes with one or both other mods or it has a problem on its own, considering how I see many succesful variants here, I'm going with mod-clashing.
 
Okay, I like the concept, but for me it somehow isn't working. Either I get the normal mech with normal size, but with Zin-Mech weaponry and camera distance, or I get a Zin-Mech without animations or weaponry.
Only other mods I'm using it the cheatlist and customiser mod from Idolninja.

Oh and it changes my shotgun for some ineffective mind-blast like rocketlauncher that made 'leave it to the saints' quite a pain to finish, so either it clashes with one or both other mods or it has a problem on its own, considering how I see many succesful variants here, I'm going with mod-clashing.

You should download the "vanilla" version in the OP to fix that rocket launcher issue. Also, there are two mech options and the one at the top of your list should call in the one I've created. I don't recommend using this mod while playing through the game still though because it'll make any normal mech sections a real pain because of the camera.

Wait can the co op player see the zin mech or its only ur side?

They'll probably see the Zin Mech as well.
 
You should download the "vanilla" version in the OP to fix that rocket launcher issue. Also, there are two mech options and the one at the top of your list should call in the one I've created. I don't recommend using this mod while playing through the game still though because it'll make any normal mech sections a real pain because of the camera.

Regarding the vanilla weapons download: thanks.
And the mech selection: the top one does indeed call the ZinMech, but as said: It neither has animations or weaponry, it's just a static lump that can move around really fast.
 
Regarding the vanilla weapons download: thanks.
And the mech selection: the top one does indeed call the ZinMech, but as said: It neither has animations or weaponry, it's just a static lump that can move around really fast.
try calling it when you are standing on the ground happens when you call in mid air
 
lol, the dubstep gun is duplicated and merged together as well as dual rpgs and such. this is funny as hell!
 
I can't remove the weapons mod. I try to install the version without vanilla weapons but Alien RPG is still in SMG category and Dubstep Gun is dual-weilded but it looks ugly because it clips. Any way to remove this? Would deleting weapons.xtbl work?
 
it's amazing mod but i've got something to tell about a file weapons.xtbl yeahh if you have amazing mods about make my weapons more awesome that's nice but as i know if there's weapon modified you have a problem with a take a another weapon from gate ? so does anyone resolve that problem ?
 
it's amazing mod but i've got something to tell about a file weapons.xtbl yeahh if you have amazing mods about make my weapons more awesome that's nice but as i know if there's weapon modified you have a problem with a take a another weapon from gate ? so does anyone resolve that problem ?
Don't know what you mean by that but if you are talking about missing weapons the patch on steam broke the game for some people. Lucky me it didn't do any thing to my game.
 
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