Saints Row 2 High Quality Texture Pack

Doesn't effect my performance.
 
Recent progress.

Liquor labels
9480_20160814212033_1.jpg 9480_20160814212646_1.jpg
New wood barrel
9480_20160814234832_1.jpg
Metal grating bench
9480_20160823010032_1.jpg
Rusted catwalk
9480_20160823012817_1.jpg
USPS post
9480_20160823033305_1.jpg
Flower leaves
9480_20160823033549_1.jpg
 
I love the flowers keep up the good work!
 
Recent progress.

News Stand
9480_20160908201012_1.jpg 9480_20160908201447_1.jpg

I noticed that the boundary of the mipmap is emphasized when using ReShade post-processing.
For this reason I was changed the parameters of the mipmap generation in st2pegtool.ini and sr2chunktool.ini files.

resize_method = bicubic
bicubic_factor = -1
gamma_factor = 1.6
sharp_factor = 0.03
sharp_minsize = 16
 
Looking better, keep it up!
 
Back
Top