Well that's fair enough, but the above cinema doesn't look that big, surely they could have at least made an enterable lobby like we had in SR 2006 for the purposes of replaying missions and cutscenes?I'm more than sure the engine limitations prevented larger interiors from working properly in the game since it is a different engine than the older SR games.
It's just that it's hard to immerse myself in a game where public access buildings have no access.
Wait, have I stumbled upon a hidden feature of this new update?
They're showing off this new cinema in the first instalment of the reboot series, and it was cinemas that allowed us to replay missions and cutscenes in the very first SR... Or do you think I'm reading too much into it?
Why else would they "big up" this cinema that seems to serve no purpose other than looking pretty?
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