How is the enemy variety?
I liked that SRTT each gang sorta had its own feel. The deckers had those rollerblade girls that were all over the place but made the gun fights very fun something that I thought SR2 and other openworld games lacked. So far I've seen those grunts aliens and the big red lizard.
I also assume there is just the Aliens as the enemies and not 3 factions you have to taken down.
It's cool. I really appreciate all the info you gave on the game the past few weeks. Really good stuffI can't talk about that, sorry.
Along with weapon costumes, are skins with each costume? If so can are you allowed to describe a few?
Also, something I'm pretty sure of but just want a yes/no. There are no throwable grenades, right?
Are there any changes in vehicle handling compared to the third?
Other than clothes and hair are there any new character customization? [I'm thinking face paint and body morphing]
Do you jump higher and run faster with power upgrades or just longer and more often?
What keeps the black hole gun from being op?
is there still gang customisation and, if so, what were the options like. Second, was the Vulture in-game? (It's my favourite helo, what can I say?)