Sandbox+ for Saints Row IV

Found out from Alex Mejia that we actually have a machinima mode in SR4 via console commands and can use 2 wired 360 controllers; one for player movement and the other for camera manipulation. You can also hit the dpad to attach the camera to any in-game object and have it follow it. It is super cool and will be a huge step for any machinima creators.

I'll be talking to Mike Wilson when he gets back about exposing that to lua in addition to the slew mode. :)
 
Found out from Alex Mejia that we actually have a machinima mode in SR4 via console commands and can use 2 wired 360 controllers; one for player movement and the other for camera manipulation. You can also hit the dpad to attach the camera to any in-game object and have it follow it. It is super cool and will be a huge step for any machinima creators.

I'll be talking to Mike Wilson when he gets back about exposing that to lua in addition to the slew mode. :)
The cam thing sounds epic its basicly what I was asking about when you mentiond your free cam this will be epic for making montages for in game menus and such :D

also do you know when Mike will be back as iv not seen him online in over a week now and he was helping me sort out some problems on my main project :(
 
also do you know when Mike will be back as iv not seen him online in over a week now and he was helping me sort out some problems on my main project :(

That's because he met me in Champaign for the week. :P

He's making a stopoff in Chicago on his way back home to N Carolina, so will likely be back sometime this week.
 
That's because he met me in Champaign for the week. :p

He's making a stopoff in Chicago on his way back home to N Carolina, so will likely be back sometime this week.
Ty ye I knew about the whole Modding trip thing bet it was epic :P, and good to know he will be back soon hes a great guy for helping us all on here so much :)
 
To everyone asking, this is a new menu created special for our community which has access to the open world memory space so we can affect gameplay with it. It will also include sample menu options so we can do things with toggles, checkboxes, sliders, etc just like how the full game works. Jeff Harris took a quickie screenshot while I was there and I'll get it posted as soon as he sends it to my way now that I'm back.
If I understand that correctly, are we able to create our own customized menu with that?
 
If I understand that correctly, are we able to create our own customized menu with that?

Yes.

Also, this menu will allows us to tie open world functions to it that you normally couldn't do with a menu. For example, all the sandbox+ cutscene replays could all be setup as a submenu and launched that way.
 
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