Sandbox+ for SRTT

I'm sorry I didn't read all 107 pages (got to about 15 and started falling asleep), but I have a question. Since this is made by the same gentleman that made Gentlemen of Steelport... Would Sandbox+ work with GoS mods enabled?
 
I'm sorry I didn't read all 107 pages (got to about 15 and started falling asleep), but I have a question. Since this is made by the same gentleman that made Gentlemen of Steelport... Would Sandbox+ work with GoS mods enabled?

Yes.
 
I'm sorry I didn't read all 107 pages (got to about 15 and started falling asleep), but I have a question. Since this is made by the same gentleman that made Gentlemen of Steelport... Would Sandbox+ work with GoS mods enabled?

Just make sure to use the sr3_city.lua file that comes with Sandbox+ and not the one from GoS that is for the mission replay mod. The Sandbox+ version of the file contains all of the needed mission replay functions as well as the new Sandbox+ ones.
 
I'm having some troubles in the Deckers.Die mission.

The game always crashes at the exact same part: just after I kill all the guards while I'm in avatar mode and Matt comes back for the final part of the fight avatar vs avatar, the game crashes right after he comes back. It's the third time I tried now so I'm pretty sure something, somewhere, is wrong.

I'm using GoS, Sandbox+, Shitface's Behaviour mod, his Weapon Rebalance mod and his Alternate Times of Day mod. I'm not using any sandbox commands or anything. No other personal edits either.
 
I'm having some troubles in the Deckers.Die mission.

The game always crashes at the exact same part: just after I kill all the guards while I'm in avatar mode and Matt comes back for the final part of the fight avatar vs avatar, the game crashes right after he comes back. It's the third time I tried now so I'm pretty sure something, somewhere, is wrong.

I'm using GoS, Sandbox+, Shitface's Behaviour mod, his Weapon Rebalance mod and his Alternate Times of Day mod. I'm not using any sandbox commands or anything. No other personal edits either.

Hm... I have the same problem! But I thought it's something with Shitface's Avatar Rampage... (I even posted it here) :confused:
 
It's probably one of shitface's mods since they mess with the weapon during that part of the mission. Try to remove his mods and give the mission another try. I will also test it out when I have some time.
 
The super powers arn't working for me, do i have to do the mission before i try it out? probably right?
 
The super powers arn't working for me, do i have to do the mission before i try it out? probably right?

Do you own the Trouble with Clones DLC? Like it states in the Known Issues text file that comes with the mod, the superpowers will only work correctly if you own the DLC.
 
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