You aren't tired of updates, are you? Well, it doesn't matter anyway, you have to download this one. V2 is a very major patch.
--> CHANGELOG <--
LUA SETTINGS:
Also, thanks to Singa for finding out that reloading a weapon makes the player drop that drink prop from drunk animations. It's so much easier to get rid of it now.
--> CHANGELOG <--
LUA SETTINGS:
- Added new setting - COOP_COMMANDS. It controls whether commands affect co-op client or not. I know, there is a command which toggles co-op commands but you can now enable them at startup.
- Completely reworked TUTORIAL_DISABLE setting - it's now called SHOW_TUTORIAL and is set to false by default. I also removed mission restrictions so it now disables all mission tutorial popups as well.
- Removed mission restrictions from VEHICLE_SUPERPOWERS setting. It doesn't do anything until you unlock superpower attacks anyway so it didn't really make sense to give it mission restrictions.
- Remapped "break the mission" command (E + INSERT), animation swaps cycle (E + HOME) and Playa dance party cycle (8 + RBRACKET). This way you can switch dance party animations in vehicles.
- You can now use melee weapons with 2D Sidescroller, zombie and drunk animations. Thanks to ThatsMe I found out that they actually work quite good so I unlocked melee slot.
- Fixed drug effects cycle. I made a typo which broke it.
- Player height commands affect your co-op partner if you enable co-op commands. Because why not?
- You can now hide co-op client via Slew mode hotkey if co-op commands are enabled. This way they won't destroy your wonderful screenshot.
- Completely reworked all vehicle commands. They now affect co-op client vehicle even if the host is on-foot. This case has separate messages as well so you know what's going on.
- Added more notes to 'sr3_city.lua' file and rewritten already existing ones. This way you can understand my way of thinking if you'd ever bother to check what's inside 'sr3_city.lua' file.
- Simplified some commands. It doesn't change anything in-game, it just looks smarter.
- Included shitface's weather files from his NPC Behaviour. Apparently they fix issues with Time of Day cycles.
- Disabled Dubstep Gun explosion glitch effect in all optional 'tweak_table.xtbl' files. It's completely separate from regular glitch effect and it couldn't be disabled via LUA command so I decided to get rid of it completely. It's just a tiny detail though.
Also, thanks to Singa for finding out that reloading a weapon makes the player drop that drink prop from drunk animations. It's so much easier to get rid of it now.
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