Where shall I put functional cribs?


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Side question:
Just in case not letting my game log out and had to reinstall it again. :p
Can you help me which mods should i copy and paste first and last
Like THINGS TO DO IN..., ARSENAL, NPC BEHAVIOR <- :D:D
My Things To Do In Dominatrix mod pack contains Expanded Arsenal Mod, NPC Behaviour and this version of Sandbox+ already. If you have it, you don't need to install anything else. ;)
 
I've just released a small update, V3.9. It's a foretaste of the one I'm going to release on Christmas. ;)

--> CHANGELOG <--
  • Added new menu prompts inside Kinzie's Warehouse. You can now play Matt's text adventure in front of old TV sets. I also made another Joe Cola vending machine functional.
  • Improved prompt coordinates for Kinzie's Warehouse. It's now easier to find the right spot.
  • Cutscene replay commands will teleport you to your last location. This function replaces old CRIB_CUTSCENE setting so now you'll always go back to where you've been before instead of selecting one permanent location. This also applies to your co-op partner.
  • Show player position command will now show you both local and remote player coordinates in co-op. Your partner won't hide anymore.
 
Can this be used with the Workshop mods without issue (mainly the dynamic TOD one)? I know Idol said there are plans to make Sandbox+ its own in-game menu in the future, but I was wanting to try things out as they are.
 
Can this be used with the Workshop mods without issue (mainly the dynamic TOD one)? I know Idol said there are plans to make Sandbox+ its own in-game menu in the future, but I was wanting to try things out as they are.
Well... While every other Workshop mod is compatible with my Sandbox+, Dynamic Time of Day actually isn't. It won't crash your game but it simply has no effect whatsoever. I'm not sure why, I had no luck looking for a cause.
 
Wow,what an awseome mod! Great work!

Yes I know...After reset the keys I can make my new settings...But I can not remap the Arrow keys anymore...
Thanks

I had the same problem, so I looked into control_binding_sets.xtbl
Make a copy, then open it with Notepad and look for >w<,>s<,>a< and >d<, then replace them with >ARROW UP<, >ARROW DOWN<, >ARROW LEFT< and >ARROW RIGHT<.
Then fire up the game and reset the keys just like when you start with the mod for the first time. You should now be able to map all other keys to your liking.

The Arrow keys seem to be used otherwise with towing vehicles and skydiving, but there doesn't seem to be a way to change that. I did edit them in the opposite (i.e. changed ARROW UP into W and so on) just to avoid any trouble. So far works like a charm.

Also, not sure if it has been mentioned anywhere yet, but when I customize a car and change a body mod (like Hoods), I can't just choose another to work on. For some reason I have to go to the previous menu via ESC, then choose bodymods again and edit the next one. It's nothing major obviously, just thought I'd report it in case it hasn't yet. :)
 
V4 is now available!... Well, no new cribs yet but they are on their way, don't worry. :)

--> CHANGELOG <--
  • Removed MODDING_PATCH setting entirely. There was no reason to keep it since it's available for everyone now, as well as vehicles exploding when upside down function.
  • Updated Erza Scarlet's Image as Design fix. Nothing special, Erza fixed an error while exiting with escape key after entering character gallery menu.
 
Here's V5 - make sure to update if you'd like to use Sandbox+ with Workshop release of Crib Mod.

--> CHANGELOG <--
  • Replaced crib-related hotkeys. I turned them into some new teleports - Saints HQ ruins, Three Count Casino, Magarac Island, Let's Pretend secret room - and ambient cop spawn toggle. Check hotkey list for more details.
  • Made the mod compatible with Workshop release of Crib Mod. Cribs and elevators are now completely separate from Sandbox+, make sure to get Crib Mod on Workshop for upcoming updates!
  • Removed crib and elevator functions. Since cribs and elevators are now included in Crib Mod, there's no reason to keep them here as well. Obviously it's also to keep full compatibility with Crib Mod.
  • Removed Expanded Arsenal Mod script. Don't worry, it's not gone. It'll return along with Workshop release of Expanded Arsenal Mod (psst, it's planned for January 2017!).
  • Cleaned up the code. I removed lots of useless stuff related to crib and elevator threads.
 
do you have to extract the files?
Well yeah, just like it's written in the instruction:
--> HOW TO INSTALL? <--
  • Copy everything from 'Files' folder to your Saints Row IV install folder.
    • TIP: Saints Row IV install folder will be wherever you installed Steam: ..\Steam\SteamApps\common\SaintsRowIV\
  • You'll need to reset your key bindings in order to bind Sandbox+ hotkeys:
    • Go to Menu Options -> Menu Controls -> Menu Set Keys and Buttons and press F1.
      sandbox-instruction-1-jpg.12796
    • Choose 'Yes' if the game asks you are you sure.
    • Now go to Menu Options -> Menu Controls -> Menu Set Keys and Buttons -> Menu General and press F1.
      sandbox-instruction-2-jpg.12797
    • Again, choose 'Yes' if the game asks you are you sure.
  • Done! Enjoy messing around in the simulation!
 
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