semipro has valid complaints though, most of which wouldn't be solved simply by "taking your time" with it. And I don't think its necessarily rushing, rather many people (me included) just like to marathon a game essentially on release. Its not a matter of wanting to just get it over with, rather a desire to play the game to such an extent that we play it through quickly that first time. I did that for both 2 and 3, both which I still enjoyed afterwards whether that was doing random activities, repeat playthroughs, or generally screwing around.
With IV, while I do think quite highly of the game, after you finish it especially after having done all the homie stuff before the ending, there is little of interest to do afterwards. All the activities, stores, etc... are already done since they were bundled into sidequests, most of the challenges are just a grind. For example I did the (travel 250million ft in an alien vehicle) yesterday, which consisted of me rubberbanding an xbox controller's analog stick so I was just flying around in circles in the sky, and leaving my comp to just do chores/errands. And it still took 5 hours to complete. And then the possibility to just screw around in IV is sort of nerfed by the way in which notoriety works now. It rises way to fast, and wardens sort of completely kill the possibility of having mass chaos in longer runs like you could do in 2/3. Its, kill a bunch of stuff, then warden causing a forced reset.
I fully agree with the notoriety not being very fun in this game...is it possible to completely remove notoriety? Like right now there's only an option to reset it, but not to prevent it. Should I ask in the request section or something?