I just can't make my edited clothing item to show up properly in-game. I followed the tutorial as closely as possible, i've watched the videos twice, carefully repeating every step, but i just can't get it right. Things look perfectly fine in Maya, converter doesn't throw any error messages, but when i select the item in-game, it ends up collapsed under my character's feet, like so:
That supposed to be a skirt. I'm at a loss at this point. Does anyone have any idea why it could be happening?
The only thing i can think of, is that in the beginning of the tutorial it says that the character template is supposed to be in Z-up coordinates, while in my case it loads as Y-up from the get go. That seems sort of consistent with how the model ends up on the floor, but then i'm supposed to change it to Y-up either way, so why would it even matter?
That supposed to be a skirt. I'm at a loss at this point. Does anyone have any idea why it could be happening?
The only thing i can think of, is that in the beginning of the tutorial it says that the character template is supposed to be in Z-up coordinates, while in my case it loads as Y-up from the get go. That seems sort of consistent with how the model ends up on the floor, but then i'm supposed to change it to Y-up either way, so why would it even matter?