The Saints Tornado & Vulture

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shitface : No, they aren't. They are the vehicles used in Heli Assaults and in the last mission - Red way.

And saying that trying to hack the DLCs into the game is illegal depends of the way you're doing it. I've always considered editing the game exe itself and its dependencies (DLLs) as illegal - like adding files - but not XTBL or ASM files. After all, these objects are already inside the game files, and seeing my homies with stuff I need to pay to have myself leaves me speechless. I'd rather pay an extra 5€ (Because I'm French) and have access to all things instead of paying them one by one. Micro-transactions are reserved to cheap F2P "games". If they didn't want us to have access to free DLCs, they should have released them as actual DLC (Downloadable Content).
The only things I would agree not to hack into the game is what I call standalone DLC - I mean things that you can't bring back to the base game. I don't own the Genkibowl DLC, but in a nutshell, everyhing independant in it is everything that you cannot use in the base map - and that nobody can use outside of a DLC map. For example, everything that you cannot do or use in the base map after you've finished the DLC is independant. If you own BFBC2, I call its Vietnam expansion a Standalone DLC.
The Coop ! An argument against this would be : "Yes, but if you play in Coop and your buddy uses a DLC item, you need to have its files" ! An argument against I'll say : "If it is in a DLC then either release it for free, make a free and reasonible way to unlock it (by reasonible I mean not something that would take hours of dedicated play or a collectible hidden in a particular corner of the map, not marked etc.), make it independant of the base game (or release for free the dependant content) or deny Coop play unless the non-shared DLC content is disabled. Or don't complain if it's hacked into the game."
 
Seud, on this forum, we consider the enabling of any DLC paid content as piracy. End of story.
 
Seud, on this forum, we consider the enabling of any DLC paid content as piracy. End of story.
What if someone makes a mod that enables a STAG outfit (or something, it's just an example -- I haven't finished the game storyline yet), and we're all using it, but then six months later, they release DLC that does the same thing? How can something retroactively be piracy?
 
homies.xtbl is in misc_tables.vpp_pc

Your scenario is unlikely considering Volition's DLC plans have been readily there in the files and become more clear with each new patch. If the situation does come up, we will decide how to deal with it then. More than likely we will delete the mod file downloads, and lock/delete threads discussing it. We will not ban users retroactively for it, if that's what you are asking.
 
Oh no, they're locking up the food again, aren't they Ishmael?

But seriously, doesn't that seem a bit unfair? Even unethical? Something that someone else labors for, and gives away freely, is taken from them and sold -- and furthermore, policed by the very community he gave it to. It would be as though you had an apple tree in your yard and shared apples with your neighbors, and Wal-Mart came and cut down your tree because they want to sell apples at their grocery store. And the local sheriff guards them while they do it.
 
The course of action I noted above is because we strongly believe that it is the right thing to do. In addition, we are functioning here at Volition's whim. They could C&D all modding sites tomorrow if they wanted to since what we do violates the TOS of their games. They have publicly stated that their current policy is to neither help nor go after the modding community. The reason that policy is still in place is that the community has always taken a hardline stance against piracy.

Also, that really is one of the worst analogies I've read in quite some time.
 
I'm locking this.

Our policy on unlocking DLC is not up for debate.
 
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