THQ delays release schedule

Ubisoft keeps changing their DRM stance every other day it seems like. They flip flop between draconian measures and non-invasive so fast it can make your head spin.
 
Your paranoid delusions sure are amusing.

You got a better explanation as to why the two of the most promising sandbox games ever failed miserably? Do you know what they were supposed to be when they were first announced? Maybe Mafia II was running late and had to cut content, (although I don't buy it, since a lot of that content exists in one form or another in GTA IV, highlights) but LA Noire was supposed to be a GTA-like game, yet when Rockstar got involved it suddenly turned into a linear game with crappy mechanics and some free-roam here and there...
 
Games often change drastically during development to the point where they can be unrecognizable from the initial concept/prototype. Features are often left by the wayside because they either didn't work, were buggy, or would take too much time/manpower to implement and keep things on schedule. This is just how it works and not some dreamed up conspiracy of an evil company trying to intentionally make some of their games worse than others.
 
That didn't happen to Skate 3, or they should've taken more time to improve it:
You got a better explanation as to why the two of the most promising sandbox games ever failed miserably? Do you know what they were supposed to be when they were first announced? Maybe Mafia II was running late and had to cut content, (although I don't buy it, since a lot of that content exists in one form or another in GTA IV, highlights) but LA Noire was supposed to be a GTA-like game, yet when Rockstar got involved it suddenly turned into a linear game with crappy mechanics and some free-roam here and there...
The devs always do their best to improve the game as much as possible, the things you see in trailers barely ever stay unchanged, but they do it because they have no other choice... either it blocks the devs from installing something else, bugs (like Idol said), or they just don't work with further progress. It's not that they want to do that.
If you want a game with the features you expected, but buggy as hell, you can still play Skate 3.
 
This is just how it works and not some dreamed up conspiracy of an evil company trying to intentionally make some of their games worse than others.

Yes and EA doesn't buy out it's competition, and on-disk DLC is just a myth created by the activists, and Microsoft totally don't discourage PC gaming in favor of Xbox... it's a perfect world what the hell.

The devs always do their best to improve the game as much as possible, the things you see in trailers barely ever stay unchanged, but they do it because they have no other choice... either it blocks the devs from installing something else, bugs (like Idol said), or they just don't work with further progress. It's not that they want to do that.

Yes like the diving boards in The Sims 3. But in the case of Mafia II and LA Noire we're talking about three quarters of the game. Not to mention, Team Bondi was more or less independent prior to Rockstar getting involved, nobody was pressuring them with deadlines, 2K aren't known for pushing deadlines ether.

Imagine Call of Duty going from a first person shooter in mid-development to being released as a singleplayer shooting range simulator. That's pretty much what it equivalates to.
 
Well, on the plus side, it's probably not EA. EA goes right into buyout mode, they don't back a rival publisher.

Meaning, we have a different party with the large scale cash entering the game. My guess? It's a large-scale media conglomerate looking to buy a game publisher/developer to round out their pool. Are there any media groups doing that sort of thing as of late? Can't be Disney, they bought LucasArts as part of the Lucasfilm buyout (and probably would shut them down, not that it's a huge loss except for the IPs they hold)... most of the main groups moved *out* of game publishing long back...

Hm.
 
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