[V] Knobby
Volition Staff
I'm sad to report this is hard-coded currently.
if ((!trail_blazing_is_active() || trail_blazing_panda_is_active()) && !mission_is_in_progress(MISSION_ONE_NAME) && !mission_is_in_progress(MISSION_THREE_NAME) && !mission_is_waiting_for_restart()) {
I could totally see exposing this to lua though.
if ((!trail_blazing_is_active() || trail_blazing_panda_is_active()) && !mission_is_in_progress(MISSION_ONE_NAME) && !mission_is_in_progress(MISSION_THREE_NAME) && !mission_is_waiting_for_restart()) {
I could totally see exposing this to lua though.