OK, after some clarification about legal issues that may crop up from the weapon model ideas I had in the Ask Volition! section, I'm making this thread to demonstrate my progress with the weapon models.
Now, before I make much progress in this, I'm going to put some disclaimers here for you guys, just as a forewarning.
Anyway, progress shot #1:
Main 'receiver' section. The trigger will be a button on top of the handgrip, the open section in the back is a battery pack slot, and the barrel is missing in order to maximise animation ability (the show was not shy in showing that the Mk. I Bazookoid had a long pump-action barrel)
Now, before I make much progress in this, I'm going to put some disclaimers here for you guys, just as a forewarning.
- I've had no formal training in 3D model making, as such I might make some n00bish mistakes in my endeavours. I apologise in advance if I do something stupid.
- I have no clue how to animate in Blender. Like, not a one. I know how to make models capable of being animated, but no idea how to animate it myself.
- Likewise for textures.
- I do not actually own a copy of SRIV. Kinda silly to be making mods for a game I don't own, I know. As such, when the model is 'finished', I'll likely put it up on some file sharing site for someone to put into IV.
Anyway, progress shot #1:
Main 'receiver' section. The trigger will be a button on top of the handgrip, the open section in the back is a battery pack slot, and the barrel is missing in order to maximise animation ability (the show was not shy in showing that the Mk. I Bazookoid had a long pump-action barrel)