to find out what animation files to port you use the anim table that uses the sets you want to use as a refrenceAh dang it -.- well I barely use the lmg gun so I guess I can replace that one? And hmm the bat..which is your nocturnal sword..but Idk if that has it. And well I've found like 4 folders of the Joe animations so its kinda hard to know which one is the one to take and port
You could prob do that pretty easy seems to be only one file for that its pistol-gang.str2_pc for both SRIV and SRTTDang it! Lol what about the 45.fetcher for the 45.Shepherd?
Use the same method as used for porting the mesh but apply it to the texture, textures are packed in items.vppSo how would I switch the texture from srtt to sr4?
Everything I have explained above is to port mesh's all info you needI've never ported meshes before