Delete Reward Vehicles (plus customize all vehicles) v3

Here is a weird thing, when I go to the dock now to customize my Condor and air bike, it auto spawns the vulture in the water.

Edit: When I too the files out again, when I go to get a vehicle from my heli, the menu does not come up and it seizes up.
 
Here is a weird thing, when I go to the dock now to customize my Condor and air bike, it auto spawns the vulture in the water.

Edit: When I too the files out again, when I go to get a vehicle from my heli, the menu does not come up and it seizes up.

Then you likely removed some of the wrong files like the str2_pc or asm_pc files.
 
Hey there. This seems to work aswell:

local customize = true
if customize then
Garage_select_choices[#Garage_select_choices + 1] =
{
type = TYPE_BUTTON,
select_type = GARAGE_SELECT_CUSTOMIZE,
label = "GARAGE_CUSTOMIZE_VEHICLE",
id = #Garage_select_choices + 1
}
end

local delete = true
if delete then
Garage_select_choices[#Garage_select_choices + 1] =
{
type = TYPE_BUTTON,
select_type = GARAGE_SELECT_DELETE,
label = "GARAGE_REMOVE_VEHICLE",
id = #Garage_select_choices + 1
}
end

And I prefer it over commenting this out.
 
Hey there. This seems to work aswell:

local customize = true
if customize then
Garage_select_choices[#Garage_select_choices + 1] =
{
type = TYPE_BUTTON,
select_type = GARAGE_SELECT_CUSTOMIZE,
label = "GARAGE_CUSTOMIZE_VEHICLE",
id = #Garage_select_choices + 1
}
end

local delete = true
if delete then
Garage_select_choices[#Garage_select_choices + 1] =
{
type = TYPE_BUTTON,
select_type = GARAGE_SELECT_DELETE,
label = "GARAGE_REMOVE_VEHICLE",
id = #Garage_select_choices + 1
}
end

And I prefer it over commenting this out.

Removing the function check and having it always be true is just an alternate way to achieve the same result and doesn't make a single bit of difference to the end user. While you obviously prefer it, I would argue that adding extra code to an already elegant solution is simply a waste of time if there are no benefits.
 
Hi can someone help me I am new to modding how do I do the !!!WARNING!!!
If you use other mods from interface.vpp_pc that have an included vint_doc_containers.asm_pc then you will need to rebuild the asm file using gibbed's tools if you want to use them together with this mod!
whats the asm file and what's gibbed tools because my game keeps crashing when I press tab when I open a garage, a crib and all that. And it's from the mod cos i read the WARING thing
 
Hi can someone help me I am new to modding how do I do the !!!WARNING!!!
If you use other mods from interface.vpp_pc that have an included vint_doc_containers.asm_pc then you will need to rebuild the asm file using gibbed's tools if you want to use them together with this mod!
whats the asm file and what's gibbed tools because my game keeps crashing when I press tab when I open a garage, a crib and all that. And it's from the mod cos i read the WARING thing

First of all, do you own the legal version of the game on Steam? Most of the mods here will not work correctly with anything else.
 

Did you try to install other mods that use vint_doc_containers.asm_pc? You can't just overwrite it from another mod; rather you need either update it yourself using the command line tools, or use Gentlemen of Steelport which builds asm files dynamically for you based on the mods you choose. See the link in my sig.
 
Yeah but how the hell I get and use the tools

I think what you meant to say was: "Please explain how to download and use the tools" so that I would feel inclined to continue helping you.
 
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