Where can I find a screenshot of that?I been obsessed with this console ever since I seen it accidentally exposed on your pre-release livestream (wasn't that on an xbox, btw? I'm guessing it wasn't a release xbox though, but a dev unit.)
Where can I find a screenshot of that?I been obsessed with this console ever since I seen it accidentally exposed on your pre-release livestream (wasn't that on an xbox, btw? I'm guessing it wasn't a release xbox though, but a dev unit.)
I didn't take a screenshot and it wasn't up long. It took up the top half of the screen, and was about 50 or 75% translucent, and there was a give_item command, among others I didn't notice. (they were trying to spawn the dubstep gun for a viewer request)Where can I find a screenshot of that?
I'm not trying to rain on any parades here or claim that we are not going to release a console. Don't worry guys, things are coming. They're just taking longer than expected since we have to pay to license the libraries we used to produce the game again in order to legally release any patches. That gets the bean counters into it and that stuff takes a lot of time.
The library developers require you to buy a new license for every patch?I'm not trying to rain on any parades here or claim that we are not going to release a console. Don't worry guys, things are coming. They're just taking longer than expected since we have to pay to license the libraries we used to produce the game again in order to legally release any patches. That gets the bean counters into it and that stuff takes a lot of time.
It's a time thing. You buy yearly blocks of support or something. I can't debug anything right now because I can't get into the city because Havok completely freaks out about the license being expired.The library developers require you to buy a new license for every patch?
Thanks a lot, by the way.
Sounds like what PlayStation's "The Tester" SHOULD have beenI've only got 21,694 days left on my Perforce license.
For years I've been saying we should release a crashy, buggy, deliberately horrible debug game like the test build of Punisher that was given to me and hundreds of other testers as a pre-interview test. The gameplay would be almost entirely using console commands to figure out weird bugs without ever actually being able to to complete the missions until all the bugs are found, reported, fixed and regressed. The player is rewarded with pizza and more overtime.
The target demographic for people who would actually enjoy true testing is probably too small, though.