Fan Wishlist's for SR5

I CRAVE FEEDBACK!!! GIVE ME SOME
What's the boss's role(s) in these?
But as far as customization goes it will be limited like GTA 5 limited. Hair styles would be be limited, clothing limited. But with limited customization, you're able to have a better open world. And I liked the idea of gat out of hell (not the hell part) where you got to play as other homies. And I thought this would be something that could expand the SR universe to a more global approach. And maybe an exclusively mutiplayer game.
But with limited customisation you're able to have a better open world? Would you mind explaining how that would work?
I haven't played GOOH yet, but doesn't playing as the homies mean that there's a potential for them to technically behave in ways that they wouldn't?
And the point about multiplayer only; No, just no. I didn't buy Diablo 3 for that reason.
Regarding character customisation, I want to see more, not less, but I'll settle for the same amount as SR4.
 
I haven't worked out all the kinks and bugs yet. But as far as customization goes it will be limited like GTA 5 limited. Hair styles would be be limited, clothing limited.

So you want to increase limitation.

Then, no. It's not good. You're killing the best part of Saints Row just to copy GTA. Play GTA if you want limitations. And also check out the GTA community reaction about 'limitation'.
 
I think Killbane retired and played that Gangstas In Space together with the Saints after the end of saving Shaundi.

I don't think that was Killbane. The Saints would rather disband their own group than allow Killbane to make a movie with them.

As for customization, please keep it. If I wanted to play a gritty open world with little to no customization, I'll pop in Grand Theft Auto V. Customization is one of the many things that make Saints Row stand out.
 
Customization is one of the many things that make Saints Row stand out.

And pretty much why the demo is about character customisation =)

It's simply the best part of it. And I really admit I was surprised when I started SR for the first time.
 
Huge list here.
  • Nothing hard-coded behind the .exe.
  • No pesky memory limits.
  • Variety in traffic.
  • Air and Water traffic.
  • No rushjobs. Take the time to make it as good as it can be.
^ These 5 are the far most important to me.​
  • Infuego. Really, one of the best cars you've ever come up with, Volition. I'd glad to see if you did more with that car.
  • Mission creator.
  • Ability to adapt the Saints more. I still want to see my Saints do that Decker sword animation.
  • Idle animations for both NPCs and the protagonist.
  • Return of food, drinks and drugs that you can use.
  • Primary/Secondary/Grenade weapon system. So you'll choose your weapons based on the mission and your playstyle.
  • LMGs with their own mechanics.
  • Seperate damage values for cars.
  • Ability to get busted.
  • Tougher and more clever Ai. Things like enemies being more agile with SMGs, Shotguns, and small pistols, instead of standing as stationary as they do in SR:TT and SRIV. Should make things harder and more interesting.
  • Enemies also using that Primary/Secondary/Grenade system.
  • Twin Tails.
  • Hair length slider. I want my character's hair to reach the ground!
  • Modifications/Upgrades that you can undo.
  • Crib customization.
  • Street Racing.
  • Fight Club.
  • Side scroller activities.
  • No more insurance fraud.
  • Huge warzone battle-like missions (thinking about Three way from SR:TT but then even larger).
  • More Genki.
  • Quality music.
  • The Krunch 106.66.
  • The Mixx 107.77.
  • Radio commercials.
  • Visible weapon spread in the vanilla game.
  • Monster trucks.
  • Grime and Dirt used in the Fully Customizable .ccar_pc and .gcar_pc.
  • Cosplaying NPCs. Would give me a nice kek.
  • Ability to create more gangs with missions, their own team and notoriety spawns.
  • 6 or 7 Stars notoriety system, to give enough room for variety.
  • No more clusters/super powers.
  • Big vehicles to get turrets as components in the tuning garage, maybe a different kind of tuning garage than Rim Jobs, since that would be kinda off.
  • Stock market with the Saints/Ultor group being listed. Your bank will grow if the course is going fine, your bank will shrink if the course of the Saints/Ultor group is dropping.
  • Visible weapon upgrades. Thinking about stock upgrades for more accuracy, scope upgrades for more/less zoom depending on the kind of scope. Barrel mods that can either allow faster fire rate, increase effective range, or increase accuracy with a small damage penalty.
Better closure on enemies from the prequel(s). Example: I wish SR4 mentioned some kind of closure on what happens to Killbane and Angel since it picked up on the "Save Shaundi" ending.
It's ez. Angel rage quitted.
 
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From what I remember there was this game on the PS3 called Infamous 2 where you could create, share and play custom fan-made missions via PSN. Needless to say some of the stuff people came up with was pretty damn good. As for things like NPC and vehicle variety, dynamic weather system, better mod support, to ability to enter misc. buildings etc should be in the game by default. As for weapon mods would you be able to hide them? (As in you can add the weapon mod but you have the option to hide it and keep all the stats and vice versa).
 
Huge list here.
  • Nothing hard-coded behind the .exe.
  • No pesky memory limits.
  • Variety in traffic.
  • Air and Water traffic.
  • No rushjobs. Take the time to make it as good as it can be.
^ These 5 are the far most important to me.​
  • Infuego. Really, one of the best cars you've ever come up with, Volition. I'd glad to see if you did more with that car.
  • Mission creator.
  • Ability to adapt the Saints more. I still want to see my Saints do that Decker sword animation.
  • Idle animations for both NPCs and the protagonist.
  • Return of food, drinks and drugs that you can use.
  • Primary/Secondary/Grenade weapon system. So you'll choose your weapons based on the mission and your playstyle.
  • LMGs with their own mechanics.
  • Seperate damage values for cars.
  • Ability to get busted.
  • Tougher and more clever Ai. Things like enemies being more agile with SMGs, Shotguns, and small pistols, instead of standing as stationary as they do in SR:TT and SRIV. Should make things harder and more interesting.
  • Enemies also using that Primary/Secondary/Grenade system.
  • Twin Tails.
  • Hair length slider. I want my character's hair to reach the ground!
  • Modifications/Upgrades that you can undo.
  • Crib customization.
  • Street Racing.
  • Fight Club.
  • Side scroller activities.
  • No more insurance fraud.
  • Huge warzone battle-like missions (thinking about Three way from SR:TT but then even larger).
  • More Genki.
  • Quality music.
  • The Krunch 106.66.
  • The Mixx 107.77.
  • Radio commercials.
  • Visible weapon spread in the vanilla game.
  • Monster trucks.
  • Grime and Dirt used in the Fully Customizable .ccar_pc and .gcar_pc.
  • Cosplaying NPCs. Would give me a nice kek.
  • Ability to create more gangs with missions, their own team and notoriety spawns.
  • 6 or 7 Stars notoriety system, to give enough room for variety.
  • No more clusters/super powers.
  • Big vehicles to get turrets as components in the tuning garage, maybe a different kind of tuning garage than Rim Jobs, since that would be kinda off.
  • Stock market with the Saints/Ultor group being listed. Your bank will grow if the course is going fine, your bank will shrink if the course of the Saints/Ultor group is dropping.
  • Visible weapon upgrades. Thinking about stock upgrades for more accuracy, scope upgrades for more/less zoom depending on the kind of scope. Barrel mods that can either allow faster fire rate, increase effective range, or increase accuracy with a small damage penalty.
It's ez. Angel rage quitted.
I couldn't agree more.
I'd add SR2-style storyline to this list too.
 
Oh and also:
  • No more car customizing in the garage.
  • SR2 customization and components for the Compensator.
  • Larger traffic car list! It has only been shrinking and shrinking since SR:TT. VTOL reskins don't count.
  • Ability to attach trailers to trucks.
 
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