Gentlemen of Steelport Compilation

What? Why would anyone want a sweet heli that they can't fly?

Oh well, If co-op includes the permanent temp weapons I'll go for that version. I just wasn't sure if it did because Idol kept reiterating the point about weapons being the primary fuck-up for co-op but then I remembered everything he said about it being geared towards mod - mod compatibility rather than co-op with vanilla and it seems like a pretty big selling point for the mod so I figure it must be in the co-op patch. (by the way Idol, will you and the author of that mod be doing DLC patches for the alien weapons and the bee gun and such?)

You misunderstood the purpose of that heli customization mod. After you customize them and save your game, you can simply build new patch files without it selected and your (now) customized helis will be able to fly again.

There is a core mods menu in advanced mode with everything in it selected by default. Just take a look and see. Also, permanent temporary weapons are not included by default since they automatically grant them to a player permanently as soon as he picks them up. This somewhat breaks certain missions that count on the player only having use of them temporarily like Ho Boat.

It is highly unlikely that the dlc weapons will ever be available due to the weird way that dlc assets are loaded (and not preloaded like regular ones.) At least until someone finds a workaround for it.
 
The DLC assets aren't loaded at all. Due to lack of memory they had to prevent vanilla assets from loading during the missions, that's the only way the devs could get the assets loaded. SR3 is ported from consoles after all, so I doubt it will ever happen that you can shoot with a 100% laser gun, or a 100% bee gun.
 
Excuse me IdolNinja, im trying to install the gos mod compilation but im having trouble with step 4 where you run the (Run Create_Custom_GoS_v1.bat) it says that no folder called (my custom patch folder ) exists. Its asking if I extracted the entire archive and im almost positive I did. Ill post a screen shot.
 

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You'll need to make sure that you use either 7zip or winrar to extract it. Other archival software has a nasty habit of not actually extracting the empty folders that are part of the archive and needed to work properly.
 
You'll need to make sure that you use either 7zip or winrar to extract it. Other archival software has a nasty habit of not actually extracting the empty folders that are part of the archive and needed to work properly.
thanks :D I just unzipped it wrong, I started using this new program for it and that's what was causing the problem. Thanks for quick response :)
Also if you know of a link that can show me how to actually use all the cool new features of the mods, after I have successfully downloaded it. So far all I notice is that the my old mods are gone and im not sure how to use the ones in the compilation. Sorry if I sound like a noob, its because I am one :/
 
The best way to understand what's going on is to use the advanced mode to pick and choose the features/mods you want. The included changelog has detailed descriptions of each mod with links back to their original forum threads.
 
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