Oh so like a back up lol...right?
Actually I am now seeing that the Default Material is not a Phong but rather a Lambert. Could this have affect me model's textures?Oh so like a back up lol...right?
UPDATE: I just made the Default Material to have the same Phong1 and this is what I got. Thoughts?
1st)
View attachment 19928
Proof I did it lol
2nd)
View attachment 19927
Apparently Default_Material isn't a Phong but rather a Lambert
3rd)
View attachment 19929
View attachment 19930
View attachment 19931
View attachment 19932
As you can see the textures are no longer turning black but now the hair/eyes/parts of the arms and fingers are now light grey
4th)
View attachment 19933
As you can see here it obivous the hair wasn't assign a texture, that a easy fix but the problem is that small backwards "C" on his face which it seems I can assign a textures with the Default Material (Just like the arm and fingers on the previous image).
Hope to hear back from ya soon
Also the when I try to re-assign a material to the arm ,fingers , and parts of the head it not showing it.Yeah that the problem. I think the Default Material Lambert is the problem because I try to delete it and then re-import it into MAYA 2015 and shows right back up and it makes the model look worse.
Hmmm thats weird, have u checked if those parts have duplicated meshes?Also the when I try to re-assign a material to the arm ,fingers , and parts of the head it not showing it.