Corrodias
Generally Awesome
I can tell you is what the game world looks like in my un-modded save file, and they're up in that game. Maybe it's so you can complete stunt jumps. Maybe it's just a bug. I'd like more input from people who have finished the last missions.
Looking at the post-mission script, it LOOKS to me like it's supposed to put all the bridges down except those on the zombie island. If that's what's going on, worry not, because the bridge code used in the replay mod for post-game state is exactly what the mission 24 success script does, so if they're supposed to be down, i guess they'll be down.
And if there is a bug in the mod, it can be fixed.
Looking at the post-mission script, it LOOKS to me like it's supposed to put all the bridges down except those on the zombie island. If that's what's going on, worry not, because the bridge code used in the replay mod for post-game state is exactly what the mission 24 success script does, so if they're supposed to be down, i guess they'll be down.
And if there is a bug in the mod, it can be fixed.